USF PATHFINDER really?
Posts: 102
far sight rang and have two weap slots?
just move it to 1cp or remove their weap slot ok?
Posts: 13496 | Subs: 1
I&R Pathfinder have 1 sniper carbines+ 3 elite carbines
Posts: 17914 | Subs: 8
Posts: 1701
Posts: 1158
Posts: 1096
Scotts OP?
Pathfinders OP?
wtf is going on.
Posts: 4
Posts: 1276
Wait until they learn about JLIs.
Was just about to call it out
Posts: 1563
Plus they need model to have 40% of health before they can "snipe" as opposed to OKW JLI who need 75%.But would you really hold that against JLI they cost more come later can't freely upgrade to any other weapon, actually requires munis to get the snipe weapon and the elite carbines have more than 2x dps compared to their kars from ranges 0-3. I mean JLI are kinda justified to be better than PF's.
Posts: 379 | Subs: 1
The snipe difference is absolutely irrelevant given that double BARs that get slapped on the Pathfinders which then has two scoped rifles to snipe low health models with as opposed to the one JLI G43.
Not to say JLI are not a dumb unit - they clearly are and should have been nerfed a long time ago. But that's not what this particular thread is about.
Posts: 3588 | Subs: 3
Pathfinder strats inevitability include LMG Paras that shred everything and reinforce on the field. Basically free forward reinforce at 0 cost. Incredibly dumb, not to mention map hack beacons. Limit beacon maphack range and slow down Para reinforce speed, then remove Paras shooting M1919s on the move.
Posts: 1382
then remove Paras shooting M1919s on the move.It's not consistent with other elite troops but then again paras DO have a 6 man squad with the Suppressive Fire ability.
Posts: 713 | Subs: 2
Paratroopers being overpowered is the real issue, not pathfinders.
Pathfinder strats inevitability include LMG Paras that shred everything and reinforce on the field. Basically free forward reinforce at 0 cost. Incredibly dumb, not to mention map hack beacons. Limit beacon maphack range and slow down Para reinforce speed, then remove Paras shooting M1919s on the move.
Paras are irrelevant in top level teamgames. Even if you lose a Path you rebuild it rather than get a para.
Posts: 1382
Posts: 379 | Subs: 1
Paratroopers being overpowered is the real issue, not pathfinders.
Pathfinder strats inevitability include LMG Paras that shred everything and reinforce on the field. Basically free forward reinforce at 0 cost. Incredibly dumb, not to mention map hack beacons. Limit beacon maphack range and slow down Para reinforce speed, then remove Paras shooting M1919s on the move.
You could handle the Paras with an MG if they Pathfinders didn't see it from across the map though. Even with that you can kinda sorta deal with them until the Scotts come out, barrage you from 70 range, force the MG to pack up and then the blob of doom approaches.
Posts: 1890 | Subs: 1
Posts: 1096
You know you can take OP seriously when they post multiple threads that are Nerf Allies/Buff Axis.
You can usually use threads like these to find out who you can just ignore on this forum.
Other than the most notorious one, there are a couple others who you just need to tune out where ever possible.
Posts: 13
The snipe difference is absolutely irrelevant given that double BARs that get slapped on the Pathfinders which then has two scoped rifles to snipe low health models with as opposed to the one JLI G43.
"unit is OP after 120 mun" is the type of argument you just gotta love. And who the fuck puts two BAR's on pathfinders??? They'd drop them left and right because the sniper rifles count as slot item!!
I love pathfinder players when I am OKW 2v2, one of the easiest games I've ever had when highrank USF go pathfinder against me. The volks and sturmpios just bumrush to CQC where the pathfinder cant hit anything, maybe even a 221 for good measure, and in the mid game you can bumrush with p4 after the M1 AT gun got smoked.... no snares
Posts: 1158
Posts: 379 | Subs: 1
"unit is OP after 120 mun" is the type of argument you just gotta love. And who the fuck puts two BAR's on pathfinders??? They'd drop them left and right because the sniper rifles count as slot item!!
I love pathfinder players when I am OKW 2v2, one of the easiest games I've ever had when highrank USF go pathfinder against me. The volks and sturmpios just bumrush to CQC where the pathfinder cant hit anything, maybe even a 221 for good measure, and in the mid game you can bumrush with p4 after the M1 AT gun got smoked.... no snares
Thank you for your input
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