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import("ScarUtil.scar")
import("Systems/BlizzardMulitplayer.scar")
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-- [[ ONINIT ]]
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function OnInit()
MP_BlizzardInit("data:art/scenarios/presets/atmosphere/DLC/mp_don_river_01_blizzard.aps" ,"data:art/scenarios/presets/atmosphere/DLC/mp_don_river_01.aps", nil, nil, true, nil)
g_popCapOverRide = 300
for i = 1, World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
Player_SetPopCapOverride(player, g_popCapOverRide)
end
end
Scar_AddInit(OnInit)