the AVRE is fine as it is
if the AVRE had sturmtiger stats, UKF would be the highest winrate faction, straight up
u r right the AVRE have better stats than the sturm let alone the turret
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the AVRE is fine as it is
if the AVRE had sturmtiger stats, UKF would be the highest winrate faction, straight up
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u r right the AVRE have better stats than the sturm let alone the turret
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Yeah mind boggling a unit this annoying previously was buffed. But knowing balance team if 49.99% of the community thinks its overperforming they will argue that everyone else thinks its balanced. If the unit is going to be this strong, multiple other things need to be reverted. KT and Sturmtiger should not be available together and it should get abandoned if somebody shoots it while reloading so they can at least wipe veterancy off the unit if the opponent makes a mistake with the unit. Again multiple people said this would be a problem before the patch came out and they decided to ignore that feedback and low and behold the unit is too strong.
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u r right the AVRE have better stats than the sturm let alone the turret
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u r right the AVRE have better stats than the sturm let alone the turret
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just a quick question: Was abandon of ST ever abused anyways? Never saw it being done and honestly it is a lot of work that might not even be worth it
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just a quick question: Was abandon of ST ever abused anyways? Never saw it being done and honestly it is a lot of work that might not even be worth it
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just a quick question: Was abandon of ST ever abused anyways? Never saw it being done and honestly it is a lot of work that might not even be worth it
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just a quick question: Was abandon of ST ever abused anyways? Never saw it being done and honestly it is a lot of work that might not even be worth it
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Yes it was beeing exploited.
People even fired on their own ST to de-crew it.
If you search you can even find videos of Top players playing with multiple ST.
Things could even uglier in teamgames where one could supply ST to his teammates.
(https://www.youtube.com/watch?v=CbEEBCFQdno)
Removing the abandon mechanism was a step in the right direction.
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I think balance team a great job with decrew mechanic. Imagine couple of STs with improved shell collision in some team game covered by raks and just obliterating everything. At least you can't multiply it now
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