when will the commander patch be released?
Posts: 34
Posts: 599
Posts: 213
I heard the PowerPoint developers from Microsoft helped to optimize FPS. Its going to be great!
Posts: 264
Then Bill gates will push the button and deploy the patch
Posts: 4928
I think they are doing internal testing for PPSH Penals using the conscript assault package.
But the Conscript PPSh is worse than the Shock Troop PPSh, which they get 6 of with Airborne Guards instead of 4 with Conscript Assault Package. Hopefully it's more like the Jaeger Light Infantry Upgrade where the Panzergrenadier variant is significantly boosted.
Posts: 309
We are just waiting for the MS excel team to approve the patch.
Then Bill gates will push the button and deploy the patch
Oh God...
______
Releases soon. Today I hope
Posts: 8154 | Subs: 2
Posts: 1890 | Subs: 1
We are just waiting for the MS excel team to approve the patch.
Then Bill gates will push the button and deploy the patch
He's a little busy with his divorce so we might we waiting a while kappa
Posts: 956
Posts: 599
But the Conscript PPSh is worse than the Shock Troop PPSh, which they get 6 of with Airborne Guards instead of 4 with Conscript Assault Package. Hopefully it's more like the Jaeger Light Infantry Upgrade where the Panzergrenadier variant is significantly boosted.
Either or, I just want Penals to get the option so that all the commanders with the assault package have multiple possible openings instead of conscript spam.
Posts: 55
Posts: 731
Posts: 1379
Either or, I just want Penals to get the option so that all the commanders with the assault package have multiple possible openings instead of conscript spam.
I really personally like the idea of penals benefitting from both con repair and assault upgrade.
Imagine if it allowed penals to be upgraded with a single DP28, or a flamethrower. I think it would be badass. I mean, guards troops upgrade with 2 DP28s, and they come in at 2cp. Considering how penals will bleed more than cons because of their extra reinforce cost, maybe it would balance out.
The flamethrower is probably a bit much. And DP wouldnt fit an assault role either. Just a fanciful idea.
Posts: 309
I hope it will upgrade before this weekend....
Me too. Especially since there seems to be no interest in updating the beta to the latest changes
Posts: 479
Posts: 599
I really personally like the idea of penals benefitting from both con repair and assault upgrade.
Imagine if it allowed penals to be upgraded with a single DP28, or a flamethrower. I think it would be badass. I mean, guards troops upgrade with 2 DP28s, and they come in at 2cp. Considering how penals will bleed more than cons because of their extra reinforce cost, maybe it would balance out.
The flamethrower is probably a bit much. And DP wouldnt fit an assault role either. Just a fanciful idea.
Maybe even just getting the multi grenade throw would be cool. Just to give them something extra.
Posts: 1954
He's a little busy with his divorce so we might we waiting a while kappa
But I heard he hooked up with a hot little intern so he's looking forward to a lot of happy endings.....
Posts: 556
Maybe even just getting the multi grenade throw would be cool. Just to give them something extra.
Oh yes. Cons got buffed and now people ask for Penals to get something more. And the vicious cycle for power creep continues...
Posts: 999 | Subs: 1
I really personally like the idea of penals benefitting from both con repair and assault upgrade.
Imagine if it allowed penals to be upgraded with a single DP28, or a flamethrower. I think it would be badass. I mean, guards troops upgrade with 2 DP28s, and they come in at 2cp. Considering how penals will bleed more than cons because of their extra reinforce cost, maybe it would balance out.
The flamethrower is probably a bit much. And DP wouldnt fit an assault role either. Just a fanciful idea.
Uhh... Penal flamers again? We had those quite a while back and it didn't exactly work out too well in terms of balance. IMHO it's better to stick to the current implementation which works decently enough without producing major balance hiccups.
Posts: 1379
Uhh... Penal flamers again? We had those quite a while back and it didn't exactly work out too well in terms of balance. IMHO it's better to stick to the current implementation which works decently enough without producing major balance hiccups.
Like I said, just some fanciful ideas.
Livestreams
17 | |||||
19 | |||||
11 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
40 posts in the last month
Welcome our newest member, Durddcdy23
Most online: 2043 users on 29 Oct 2023, 01:04 AM