Cool next feature would be faction match-ups, winrate of faction A against faction B.
Axis/Allies or faction win ratios per map would also be highly appreciated.
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Cool next feature would be faction match-ups, winrate of faction A against faction B.
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Axis/Allies or faction win ratios per map would also be highly appreciated.
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Important thing I just noticed:
The wins and losses do not fully add up, neither in "all data" nor in the "top200".
For example, the current 3v3 top200 data:
https://coh2stats.com/stats/month/1614556800/3v3/wermacht?statsSource=top200
If you add up all the wins and losses, you don't get 0. This means for some reason very few wins or losses are not counted for either Axis or Allies.
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Posts: 164 | Subs: 1
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I am not really convinced that top 200 analysis is good approach in 3v3,4v4 because the amount of matches which passes the specs is very little. I don't think it is enough games to produce reliable results.
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Can somebody explain why Soviets dropped in 4vs4 Top200 monthly data so drastically? Is there any reason?
[url=https://coh2stats.com/stats/month/1617235200/4v4/wgerman?statsSource=top200]https://coh2stats.com/stats/month/1617235200/4v4/wgerman?statsSource=top200
march: 45,6% winrate
april: 38,5% winrate
I always thought off Soviets beeing the strongest allied faction in 4vs4, but in average of both month they have the lowest winrate according to coh2stats.com
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Because the sample is simply too small and probably heavily influenced by specific players.
If you use the same number for all player that changes are much smaller.
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Posts: 3114 | Subs: 2
Posts: 3114 | Subs: 2
Also both OST and OKW are the most played factions, easy showing that the balance in 4on4 is totally axis dominated. Are people still arguing they're the most played faction because they have the cooler tanks? No, they're just waaaaaaaay more fun to play with, and way less stressful.
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Smaller? Goes from 38% to 43% which not only shows that the balance is heavily skewed in Axis favour in large gamemodes. Looking at top 200 only, this is further amplified. The number of games is smaller, but still large enough to see a pattern.
It is of several orders of magnitude smaller, the pattern, but still there is a clear outline. 12% is a large margin. In a balanced game, the number would go between 49-51% winrates for factions respectively. For a 12% difference to be in 1000 games, and 8% in 70 000+ games, then the balance team really really needs to get a good look at it. 1v1. Axis lose by a couple of percent, which means they need buffs somewhere. In 2v2+ they need nerfs.
You don't need to be a mathematician to notice the pattern. Hell, if you play 3v3+ you notice it well. Of course, in your mind, axis is severely UP, so I don't plan on discussing anything with you. Good day
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If we really assume that factions with smaller playerbase are in general also of lower skill, Axis should have a win rate of slightly above 50%. However for 4v4 ladder population seems fairly even, on OKW has more players than the others.I was talking about Soviets Top200 in 4vs4 which are played as often as OKW and almost as often as Ostheer, way more than USF/UKF.
What are those numbers? I see 439 and 506 games for Soviets, so this is slightly below 1000 games in two month. You can't calculate how many games you really had in total, because you don't know how many Soviets were in that games that lost or won together.
When it comes to player TOP200 in 4vs4 the number of games for March is 278 and for April 358.
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I was talking about Soviets Top200 in 4vs4 which are played almost as often as OKW and Ostheer, way more than USF/UKF.
Soviets about 10.600 ranked players
OKW about 10.400 ranked players
Ostheer about 11.700 ranked players
I would assume that there shouldn't be a difference between the Top200 of this three factions. this argument can be applied partly to UKF/USF maybe which only have a ladder about 7000 ranked players.
What are those numbers? I see 439 and 506 games for Soviets, so this is slightly below 1000 games in two month. You can't calculate how many games you really had in total, because you don't know how many Soviets were in that games that lost or won together.
The total winrate in both month at average is 41,8%
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They are the most played factions because there are only two...
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Total number of players not that relevent since in order of a game to count the player must be above ranked 200 in 4vs4 with specific factions.
I was talking about Soviets Top200 in 4vs4 which are played as often as OKW and almost as often as Ostheer, way more than USF/UKF.
Soviets about 10.600 ranked players
OKW about 10.400 ranked players
Ostheer about 11.700 ranked players
I would assume that there shouldn't be a difference between the Top200 of this three factions. this argument can be applied partly to UKF/USF maybe which only have a ladder about 7100-7600 ranked players.
What are those numbers? I see 439 and 506 games for Soviets, so this is slightly below 1000 games in two month. You can't calculate how many games you really had in total, because you don't know how many Soviets were in that games that lost or won together.
The total winrate in both month at average is 41,8%
Posts: 3114 | Subs: 2
Relic defines Ost, Okw, UKF, and Usf as factions that are part of the game. There are more than two factions. Arguing about the terminology of the word faction is irrelevant schematics.
So yeah, Ost and Okw are the most played factions by far. Fact supported by stats.
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