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russian armor

COH2 change proposal vote pool

Do you think penal PTRS OP? Needs nerf?
Option Distribution Votes
18%
82%
Do you think KV1 needs some tweaks considering its cost, health and performance?
Option Distribution Votes
61%
39%
Do you think guards should have hit the dirt ability?
Option Distribution Votes
74%
26%
Do you think it is ok for t4385 takes 5 shot (130 fuel)to kill while OKW p4 takes 4 shot and it is even cost more fiuel (140)?
Option Distribution Votes
78%
22%
Do you think mark vehicle should deal with more damage? if used on P4, it only takes 3 shot to kill instead of 4.
Option Distribution Votes
57%
43%
Do you think t3476 is performing quite well against infantry even at vet0? Needs nerf?
Option Distribution Votes
26%
74%
Do you think conscript 7men is OP? Needs some tweaks?
Option Distribution Votes
29%
71%
Do you think Volks scale badly late game? need some changes?
Option Distribution Votes
56%
44%
Do you think Soviet crew weapon should have 6 men? or same as other be a 4 men squad
Option Distribution Votes
62%
38%
Total votes: 246
Vote VOTE! Vote ABSTAIN
31 Mar 2021, 13:23 PM
#1
avatar of nwglfls

Posts: 240

Been playing as OKW lately, feel like OKW is in a weak spot but Soviet is in a strong position given some nice commadners. UKF/USF/Ostheer is in a good spot.

Have a few questions in palce just wondering what the opinion from community.
31 Mar 2021, 13:31 PM
#2
avatar of Vipper

Posts: 13496 | Subs: 1

Soviet support weapons having 6 men crews is ok.

Soviets support weapons having 6 entities when using support weapons from other factions is not good and it should be removed.
31 Mar 2021, 13:56 PM
#9
avatar of Antemurale
Senior Moderator Badge

Posts: 951

Let's focus on responses to the poll and not point fingers at each other.
31 Mar 2021, 14:16 PM
#10
avatar of jagd wölfe

Posts: 1660

Volks absolutely scale badly, they could just get some more veterancy bonuses tho, their actual veterancy is very poor besides some gimmicks like extra sight and passive healing

7 men cons aren't a bad idea, especially with the ost matchup, and overall make using non cons upgrade commanders with cons/T2 build competitive by offering a non doc upgrade option so it is well designed), is that volks are quite poor in comparison while being more expensive in mp and muni costs
31 Mar 2021, 14:19 PM
#11
avatar of thedarkarmadillo

Posts: 5279

I think the amount of shots too kill questions should be specified to penatrations. Part of the reason the 85 has more health is because it ISN'T going to bounce anything. The okw p4 costs nearly as much and as a result standard mediums and AT guns have a chance to deal no damage at range, hell a 76mm t34 has about a 50 chance of dealing damage to it... At point blank.... The 85 would need a big something to counterbalance losing the extra durability (and no, i don't consider the 10/5 armour over the 76 to be it)
compare the 85 to the established 76 performance and price, as it takes factional features and balance into consideration. You are not going to pay nearing 50% more fuel for just some extra pen.

Mark target I think should all be standardized to the USF one that cuts down on RNG by reducing armour and increasing target size instead of damage that simply makes the RNG rolls more meaningful.
31 Mar 2021, 14:22 PM
#12
avatar of thedarkarmadillo

Posts: 5279

Volks absolutely scale badly, they could just get some more veterancy bonuses tho, their actual veterancy is very poor besides some gimmicks like extra sight and passive healing

7 men cons aren't a bad idea, especially with the ost matchup, is that volks are quite poor in comparison while being more expensive in mp and muni costs


Volks self heal would be a great bonus if it came at a reasonable time. All other units that have it get it at vet 3 or sooner. Volks had their vet gutted and then tryed to make up for it by slapping features onto them. It's like pulling the transmission in a car and giving it a cool spoiler because it isn't winning any races.
31 Mar 2021, 14:23 PM
#13
avatar of jagd wölfe

Posts: 1660

Volks absolutely scale badly, they could just get some more veterancy bonuses tho, their actual veterancy is very poor besides some gimmicks like extra sight and passive healing (which imho don't fit mainline role at all and could be replaced with combat bonuses)

7 men cons aren't a bad idea, especially with the ost matchup, and overall make using non cons upgrade commanders with cons/T2 build competitive by offering a non doc upgrade option so it is well designed), is that volks are quite poor in comparison while being more expensive in mp and muni costs. An extra -15% RA and +10÷ accuracy for example
31 Mar 2021, 14:34 PM
#14
avatar of jagd wölfe

Posts: 1660



Volks self heal would be a great bonus if it came at a reasonable time. All other units that have it get it at vet 3 or sooner. Volks had their vet gutted and then tryed to make up for it by slapping features onto them. It's like pulling the transmission in a car and giving it a cool spoiler because it isn't winning any races.

Oh absolutely, you are right, but I think that sight range and passive heal are remnants of a different OKW that lacked recon options and easy backteching into med/opel ambulance. Nonetheless, I don't think they fit a mainline infantry veterancy pool, all while the actual vetermacy combat bonuses of Volksgrenadiers are quite poor. Replacing it with combat bonuses seems more appropriate.
Even better, a RA bonus rather than a lethality bonus (cooldown/accuracy).
I still think that STG volks were overall a mistake (and so was the new panzerfusilier design) and 6 men volks with no upgrades, grenadier kar98k and buffed combat veterancy and veterancy
RA bonuses would have better fit OKW throughout the entire game while leaving the main role of AI to the actual units meant to
31 Mar 2021, 16:34 PM
#15
avatar of adamírcz

Posts: 955

Some of these have really BS formating:

Do you think soviets should have six man crews or 4 men? Options: Yes or No :loco:

Also putting two questions at once.

For example:

I do think T34 performs godlike against inf at vet0 yes, but not that it needs nerf since it has minimum AT power

Compare it with Ostwind and it wont seem too OP

As for Soviet weapons, definitely 6 men, even more homogenizations would be absolutely disasterous for the game

But a nice poll otherwise
31 Mar 2021, 17:20 PM
#16
avatar of Mr. Someguy

Posts: 4928

You can point out that the T-34-85 has 800HP and the Panzer IV Ausf J has 640, but people always ignore that the T-34-85 has 160 armor and the Panzer IV Ausf J has 234 armor. Virtually every weapon has a high chance to penetrate a T-34-85, and it takes longer to get one back into action than a Panzer IV Ausf J.

If there is a discrepancy between the T-34-85 and Panzer IV Ausf J, rather than nerfing the T-34-85, then the only acceptible solution should be to reduce the armor on the Panzer IV and increase the health.
31 Mar 2021, 18:02 PM
#17
avatar of Hakeswill

Posts: 5

A couple of these poll questions are unclear.

"Do you think Soviet crew weapon should have 6 men? or same as other be a 4 men squad" Are we saying yes to the former or latter?
31 Mar 2021, 18:17 PM
#18
avatar of PatFenis

Posts: 240

"Do you think t3476 is performing quite well against infantry even at vet0? Needs nerf? "

Yes, but no? Next time please think about the questions to be ask.
31 Mar 2021, 18:49 PM
#19
avatar of Mr. Someguy

Posts: 4928

I still think that STG volks were overall a mistake (and so was the new panzerfusilier design) and 6 men volks with no upgrades, grenadier kar98k and buffed combat veterancy and veterancy
RA bonuses would have better fit OKW throughout the entire game while leaving the main role of AI to the actual units meant to


Volksgrenadiers were literally issued more MP 40's and StG 44's than Kar 98k's, although in real life it was usually MP 40's due to a shortage of StG 44's. A typical Volksgrenadier Platoon was 1 Rifle Squad, 2 STG/SMG Squads.
31 Mar 2021, 18:50 PM
#20
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

why we vote for this ? seriously it's so noob questions

GIVE CONSCRIPT TO LMG that's a good point
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