Login

russian armor

COH2 change proposal vote pool

31 Mar 2021, 20:32 PM
#22
avatar of thedarkarmadillo

Posts: 5279


Oh absolutely, you are right, but I think that sight range and passive heal are remnants of a different OKW that lacked recon options and easy backteching into med/opel ambulance. Nonetheless, I don't think they fit a mainline infantry veterancy pool, all while the actual vetermacy combat bonuses of Volksgrenadiers are quite poor. Replacing it with combat bonuses seems more appropriate.
Even better, a RA bonus rather than a lethality bonus (cooldown/accuracy).
I still think that STG volks were overall a mistake (and so was the new panzerfusilier design) and 6 men volks with no upgrades, grenadier kar98k and buffed combat veterancy and veterancy
RA bonuses would have better fit OKW throughout the entire game while leaving the main role of AI to the actual units meant to



their vet makes sense based on their origional design, though thats long gone now... they were meant to be numourous and defensive. holding the line and winning attrition wars against the enemy while other units take the ground they are designed to hold. in that sense their vet makes sense. seeing the enemy to be able to start responding as needed, stick grenade to make closing on them punishing, self heal so they were always ready to win that attrition war and minimizing the chance of models getting sniped. but all that changed when the fire nation attacked... er, when they were given flame nades rather and their transition into an assault unit that was expected to be on par with rifles began. they were supposed to be more like conscripts and NEVER like rifles, who were a league of their own. now what do we have? 10mp rifle lites that are expected demanded be on par all game despite that never being their job and the faction was never designed for them to do that job.
volks need a change, imo back to what they were DESIGNED to be, not more towards this, cesspool of "whatever okw is lacking, slap in on volks" and the surronding army come to support that.

sturms need a rework for this to work that makes them more MP viable, perhaps at the cost of munitions and possibly even tech (have the starting sturm perform as now though- preupgraded or whatever..)
and obers need to come sooner still than they do, dare i say after 2nd truck placed? this makes them come much sooner, but have their LMG locked where it is now. this lets them gain some damn vet before shermans and double gunned infantry start eating them alive. regular elite infantry comes not to long after anyways so i see no reason, if then lmg is still delayed why a highly bleedable unit cant come sooner. if spam is a worry, hard cap them to 1 per truck until the KT is unlocked

now that takes care of OKW infantry offensive power, when combined with doctrinal units there will be a number of options, all that is left then is to return volks to the role they were DESIGNED to do- be mapcontrol and holding that map. not fighting outright. perthaps a bonus when in friendly territory, either offensive to make enemies pushing be further punished, or perhaps defensive to make them holding the ground they want to hold more effective.

and for the love of god a vet rework....

1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

348 users are online: 348 guests
1 post in the last 24h
3 posts in the last week
50 posts in the last month
Registered members: 53682
Welcome our newest member, Vraden25
Most online: 2043 users on 29 Oct 2023, 01:04 AM