COH2 & community is rare
Posts: 615
I think the only games that come close are Garry's Mod, CS:GO, and CS Source. But their community isn't as good as CoH's.
It seems like CoH is very well run by the community.
In comparison, games like Halo and CoD quickly die due to their successors.
What do you think makes CoH 2 like this? It has remained in top steam charts since forever.
Posts: 615
Also because of COH2.org and community who made it (AmiPolizeiFunk, etc.) and those who help run it.
Posts: 268
People who cant deal with this, have left the game long time ago or keep playing vs. bots.
Posts: 2145 | Subs: 2
#UninstallRelic
Posts: 955
Posts: 1954
There really isn't any great competitors to it.
Posts: 8154 | Subs: 2
This franchise wouldn't be in it's current position without the copious amount of support and dedication from it's community. Many people who already left or are inactive had laid out the foundation upon which others have been able to pick up the torch and continue.
2- RTS players are a different breed of gamers.
The genre requires a good amount of dedication for each specific IP, in order to learns the ins and outs. Compare that to any FPS/Fighting/Sports/Racing/etc game where you can more or less move from title to title with less to little inconvenience.
A big part of the community basically goes for a really long term relationship with each RTS.
Just take a look at how long SC2/AOE2/WC3 had been ongoing.
3- As other mentions lack of successful competitors.
4- Games designed to have long term support vs ones who are designed to expire after 1/2 years.
5- In terms of RTS, COH hits the nail to fulfill 2 specific niches.
WW2 theme on one side. And the design decision of dropping the traditional focus on economic micro to focus more in combat decisions. This heavily drops the requirements in APM in order to perform.
Posts: 4928
If Relic was not involved this would be the best game ever hands down. But instead it is a buggy rng-fest piece of hot garbage. About 4 out of 10 games are completely decided by RNG.
#UninstallRelic
What does this even mean? Without Relic CoH2 doesn't exist at all. Besides, Relic's main problem is trying too hard to make things unique, and having a fascination with ze elite germanz causing them to add things like stock Panthers and doctrine Jagdtigers that become painful to balance against T-34-76's and M4A3 Shermans which is why the meta for for Allies to spam Tank Destroyers and Axis to complain about it.
Posts: 449
Posts: 2145 | Subs: 2
What does this even mean? Without Relic CoH2 doesn't exist at all.
I like to give them a hard time because this game is not getting anywhere near the number of players it should.
It is the perfect RTS. No need to memorize some weird alien units. Every unit in Coh2 makes sense immediately. So the learning curve is faster than any other RTS.
Been saying for years and years, get rid of the bullshit RNG indirect fire and its gold.
Posts: 2184 | Subs: 2
Posts: 3032 | Subs: 3
I think it is because CoH 2 has a monopoly in RTS atm. And also because it has a strong legacy. Also Relic makes great games.
Also because of COH2.org and community who made it (AmiPolizeiFunk, etc.) and those who help run it.
+1
Posts: 311
8 years from its release, it still has Great graphics, Great sounds and music, great gameplay mechanics (except some pathing issues) and great comuunity (sometime toxic but nothing bad at all).
Posts: 875 | Subs: 6
I think it is because CoH 2 has a monopoly in RTS atm.
This is so untrue. The player bases of Age of Empires 2, StarCraft 2, Warcraft 3, and probably StarCraft: Brood War all dwarf that of Company of Heroes 2.
I think Coh2's popularity is there isn't another RTS that delivers the same excitement and fast-paced gameplay without being as challenging and mechanically demanding as the above games. The WW2 setting and nice presentation helps too.
Posts: 469
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