100 ammo for 30 fuel delivered by a "all or nothing" plane seems a bit lackluster to me.
My problem with this ability is not really its cost, or the amount of fuel you get, but rather that it is delivered by a single plane, which makes it a "All or nothing" ability. A single 222 and you could get nothing for your 100 ammo.
My proposal would be to change this ability, so that the fuel is deliverd by two planes. Increasing the survivability. So change it to two planes and reduce the fuel crates to two , but increase the amount of fuel per crate to 15
Fix the "Fuel Drop" ability of the Lend-Lease commander
13 Sep 2020, 22:20 PM
#1

Posts: 518
13 Sep 2020, 22:27 PM
#2

Posts: 3045 | Subs: 3
No, this ability is supposed to be a risky investment.
In fact they removed all mechanics that gave you ressources with 0 risk involved for that reason.
Back in the days the soviet plane came from your base side, meaning it couldnt get shot down. And the wehrmacht supply drop used to be "click this button and you get fuel or ammo immediately in 0 seconds."
In fact they removed all mechanics that gave you ressources with 0 risk involved for that reason.
Back in the days the soviet plane came from your base side, meaning it couldnt get shot down. And the wehrmacht supply drop used to be "click this button and you get fuel or ammo immediately in 0 seconds."
13 Sep 2020, 22:50 PM
#3

Posts: 518
No, this ability is supposed to be a risky investment.
At this point it is more than risky in my opinion.
Also you would still have the risk. Just slightly less of it
In fact they removed all mechanics that gave you ressources with 0 risk involved for that reason.
OST fuel drop can be close to 0 risk on some maps ( Stadtschutt for instance )
13 Sep 2020, 23:19 PM
#4

Posts: 306
The problem with the design of this ability is that the risk increases exponentially the bigger the gamemode is. Which makes it bad design and difficult to balance. (Not saying it should be chained, just wanted to point out this issue)
It goes from wasteof ammo in 4vs4 and 3vs3 to risky in 2vs2 and free fuel in 1vs1
It goes from wasteof ammo in 4vs4 and 3vs3 to risky in 2vs2 and free fuel in 1vs1
13 Sep 2020, 23:53 PM
#5

Posts: 149
Not as bad of a ability as Ostruppen Reserves or such variant.
Agree with other on here that ability needs to be revamped to partially refund manpower
Agree with other on here that ability needs to be revamped to partially refund manpower
14 Sep 2020, 02:38 AM
#6

Posts: 5279
Not as bad of a ability as Ostruppen Reserves or such variant.
Agree with other on here that ability needs to be revamped to partially refund manpower
ostroppen reserves was a decent enough ability before they gutted it. turns out nerfing the ever loving fuck out of abilities that already rarely see use doesnt make them more attractive...
ostroppen reserves fills an interesting role that can actually be useful, adding cheap per man and durable squads (model count) is something that is definitely attractive for ost, but having to do 50 jumping jacks underwater on the international space station during a planetary alignment that has to fall on your 3rd wifes step sons 18 birthday is only marginally less restrictive than whats in place now.
the reasoning behind the gutting of osttruppen reserves was because taking losses was counter to the cores of the game (unit preservation) but i fail to see how just making those losses cheaper is much different aside from lacking any and all flavour while also providing something interesting to the faction.
more to the topic- the plane is pretty bad. ontop of ease to shoot it down, due to the flight path you may well be paying 100mu to torpedo your lines or base. id sooner the ability get removed and replaced with something that provides more interaction
Lend Lease it could be replaced with something more thematic- a crate of USF weapons (cons only have 1 slot and it locks out 7 man if they pick something up) or a WC51 perhaps (the m3a1 does exist, but can be missed due to teching) there is overlap here but the units are different enough it might be OK
industry could have some sort of improved caches- something similar exists in the AA campaign
or the ability for CE to "work" buildings and caches akin to the captain supervise but at a much lesser rate. this one is reminiscent of the original windustry design, trading manpower for faster vehicles and fuel, but by requiring an actual unit this introduces counterplay and micro as well as the ability to "turn it off"
14 Sep 2020, 08:37 AM
#7

Posts: 13496 | Subs: 1
At this point it is more than risky in my opinion.
Also you would still have the risk. Just slightly less of it
OST fuel drop can be close to 0 risk on some maps ( Stadtschutt for instance )
Actually Soviet full drop is 0 risk on some maps also since the flight path can make the plane come form outside the map.
When comparing the two abilities one has also to keep in mind that one is similar to cashes converting MP to resources while the other convert MU to fuel making it unique.
14 Sep 2020, 09:07 AM
#8

Posts: 498
The soviets have the unused Zis-6 transport truck. How about turning it into something similar to the ostheer opel blitz truck? (the one that can generate extra income). This would replace the fuel drop, slower income but safer. The twist is that it would still cost munitions to call in, maybe mixed with some manpower.
16 Sep 2020, 09:33 AM
#9

Posts: 1097
Just swap it for the axis version where you have to call it on the fuel/muni point for MP.
Job done.
Job done.
16 Sep 2020, 11:38 AM
#10

Posts: 563
At this point it is more than risky in my opinion.
Also you would still have the risk. Just slightly less of it
OST fuel drop can be close to 0 risk on some maps ( Stadtschutt for instance )
That has more to do with map having bad resource point locations. Like lienne forest fuel point in front of base.
16 Sep 2020, 15:07 PM
#11


Posts: 208
My proposal would be to change this ability, so that the fuel is deliverd by two planes. Increasing the survivability. So change it to two planes and reduce the fuel crates to two , but increase the amount of fuel per crate to 15
Why stop at two planes?

Jokes aside, I do think this ability is far less interactive than Ostheer's Supply Drop Zone and could use a small rework. In Drop Zone's case, both player have the incentive to fight over the point designated as the drop zone. It becomes a new objective on the map, which you can't just ignore. In case of Allied Supply Drop it's just binary "you get it or you don't if opponent has AA unit in the right spot".
One potential fix that was already proposed, was to have a dedicated "AA Mode" for all units that can shoot at planes, so Axis players would at least have to take a conscious action to shoot it down. It's a good start, but in my opinion something else could be done too.
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SHOUT IT OUT!



Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
Today, 00:16 AM

Today, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
Yesterday, 20:29 PM

Yesterday, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
Last Thursday, 04:31 AM

Last Thursday, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
18 Mar 2025, 16:47 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
16 Mar 2025, 16:36 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
13 Mar 2025, 19:58 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
13 Mar 2025, 19:56 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
12 Mar 2025, 04:07 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
12 Mar 2025, 03:54 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
06 Mar 2025, 10:49 AM

06 Mar 2025, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
05 Mar 2025, 20:27 PM

05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
04 Mar 2025, 02:53 AM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
03 Mar 2025, 06:48 AM
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