Aireborn Guard are useless
Posts: 24
PPSH cost 0 ammo and unblocks 3 abilities (smoke, 2 combat tactics).
DP28 cost 100 ammo, and unblock NOTHING
Is there an explication ?
Posts: 3588 | Subs: 3
Posts: 40
Posts: 24
The explication is that 3 DP28s are excellent in pure combat stats so they don’t get extra utility on top of that.
PPSH with abilities are much better, and cost nothing
Posts: 17914 | Subs: 8
PPSH with abilities are much better, and cost nothing
If you want ppsh squad, why have you picked airborne in the first place?
DPs are excellent when they need to hold area.
Posts: 24
If you want ppsh squad, why have you picked airborne in the first place?
DPs are excellent when they need to hold area.
If you want Guard DP28 squad I think it's better to take ISU152 with guards
Posts: 17914 | Subs: 8
If you want Guard DP28 squad I think it's better to take ISU152 with guards
Except, regular guards can't self heal, can't shoot their heavy weapons on the move and most importantly, that doctrine can't equip cons with strong early game weapon and regular guards are weaker vs infantry.
Posts: 13496 | Subs: 1
With DP28. It should give slow tank ability, but it doesn't and I don't understand why Aireborns can get DP28 for 100 ammo and no new ability.
PPSH cost 0 ammo and unblocks 3 abilities (smoke, 2 combat tactics).
DP28 cost 100 ammo, and unblock NOTHING
Is there an explication ?
So your theory is that Airborne Guards are useless because they do not have an ability when upgrade with 3 DPs?
Posts: 8154 | Subs: 2
The explication is that 3 DP28s are excellent in pure combat stats so they don’t get extra utility on top of that.
It sounds boring but this is the reason.
Posts: 24
So your theory is that Airborne Guards are useless because they do not have an ability when upgrade with 3 DPs?
Aireborn Guards with DP29 seem a bit useless.
Also in the description of DP28 they speak about tank slow ability, but in fact there isn't.
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Posts: 148
and cost was just 100MU and can be upgrade everywhere.
Posts: 4928
Posts: 1563
PPSH with abilities are much better, and cost nothing
Not really, ab guards with ppsh are fragile only good at close and will have hard time even going against pg's. 3 dp's are better as they can sit back in cover and deal ungodly about of damage to the enemy.
Posts: 1563
can't shoot their heavy weapons on the move
wait what???? Is that true. I though ab guards dp28's were the same as regular guards(but they have 3). no shooting on the move. was this a change in the latest patches???
Posts: 783
wait what???? Is that true. I though ab guards dp28's were the same as regular guards(but they have 3). no shooting on the move. was this a change in the latest patches???
As far as I know they've always been like this.
Tbh I'm not sure if you can ask for more for a soviet squad. 6 man squad able to self heal, fire their LMGs while moving and can call in their own (albeit mediocre) air strike plus a grenade.
Not only that, their on the move dps ratio with their lmgs is far better than paratroopers or commandos.
Posts: 772
Not really, ab guards with ppsh are fragile only good at close and will have hard time even going against pg's. 3 dp's are better as they can sit back in cover and deal ungodly about of damage to the enemy.
This. Pretty much PPsH guards are extremely situational, since they have pretty mediocre RA for CQC squad. Even vet3 squad can't get near survivability of vet 0 shocks (which is equals to 0.66 against small arms). But I don't complain, since it is an option along LMG guards.
Posts: 17914 | Subs: 8
wait what???? Is that true. I though ab guards dp28's were the same as regular guards(but they have 3). no shooting on the move. was this a change in the latest patches???
I was talking about regular guards not being able to.
AB ones do.
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