How much cheaper can you go?
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Fuel cost could go down to 50-60 and a similar reduction in performance. So that the game is not deiced weather the T-70 wrecks opponent or is lost and with it the game.
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How much cheaper can you go?
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Fuel cost could go down to 50-60 and a similar reduction in performance. So that the game is not deiced weather the T-70 wrecks opponent or is lost and with it the game.
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The problem is not the fuel, it's the mp you have to invest in order to get it.
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Imo it is the fuel. With a lower fuel price it will arrive earlier and have more time to pay off of the investment.
As for manpower cost:
260 for T-70 is lower than 265 and 270 for PzII and Stuart.
The investment to tech is progress to more things so it can not all be placed on the T-70.
Part of the problem is progressively more powerful unit have become available earlier and that has made unit with limited window of opportunity to be OP to be worth the investment.
Timing seems of units and its impact seem to be underestimated characteristic of units.
Imo things thing need to be slow downed.
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It's the manpower more than the fuel thats the main bottle neck for the T70. It's why the AA halftrack isn't very popular despite having a much lower fuel cost; by the time you have T3 you have enough fuel for the T70.
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Your plan is not to just touch the T70 cost down. For that to work you also have said that all 5 factions should had their light cars and tanks timing and performance touched as well as by your standard are too strong atm as well. IMO that's too naive to suggest thinking it can be implemented at all.
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What I am suggesting is the trend to make more and more powerful unit available earlier should stop and hopefully reverted.
Actually I am surprised that some people do not fully appreciate the effect that changes in timing have with Super heavies being one of the latest examples.
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Again what I have said one should stop making progressively more powerful unit earlier.
It does not matter if it manpower or fuel that make the T-70 arrive at its current time.
The unit should be cost according to its performance and increase the window of opportunity for units make units easier to pay for their cost.
The reason the AA HT is not popular has to do with fact that it does have the squad wipe potential of the T-70.
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Good luck changing the timings of 222, FHT, P2, Puma, Flak HT, M20, Stuart, AA HT, AEC, M5, T70 and so on to accommodate to whatever you think it's better timing wise.
More so if you plan to make all factions pay similar teching cost at equal timings.
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Then I suppose its good that T-70 haven't received a singular buff in years?
Inb4 you try the 400 health thing, let me remind you that self repair, still allowing it to not die in 2 shots and canceling faust was removed from it in return.
It does matter.
It very much does matter.
Literally all units are balanced around their cost and timing.
How can you even attempt to deny that? Its unquestionable fact around which the whole balance of the game lies, not an opinion.
So, what is wrong with most expensive stock light arriving the latest of them all performing better then cheaper and earlier equivalents?
Why aren't you complaining about OKW P4 roflstomping all other stock medium tanks?
The exact same principle applies in that case.
Its not popular, because it doesn't have firepower at all, its suppression platform primarily, damage one secondarily when upgraded and when unupgraded its regular reinforcement vehicle.
Its not popular, because at the stage of the game when soviets get T3, other factions have their elites and stock infantry decked out in weapon upgrade as well as their own lights that are on field for at least 2 minutes already, inflicting more bleed then soviets can inflict themselves.
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And by doing so, you need to bring the whole T3 to arrive sooner. The performance atm is tied to how late it arrives compared to all other lights.
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Its not popular, because it doesn't have firepower at all, its suppression platform primarily, damage one secondarily when upgraded and when unupgraded its regular reinforcement vehicle.
Its not popular, because at the stage of the game when soviets get T3, other factions have their elites and stock infantry decked out in weapon upgrade as well as their own lights that are on field for at least 2 minutes already, inflicting more bleed then soviets can inflict themselves.
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Then I suppose its good that T-70 haven't received a singular buff in years?
Inb4 you try the 400 health thing, let me remind you that self repair, still allowing it to not die in 2 shots and canceling faust was removed from it in return.
It does matter.
It very much does matter.
Literally all units are balanced around their cost and timing.
How can you even attempt to deny that? Its unquestionable fact around which the whole balance of the game lies, not an opinion.
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Again what I have said one should stop making progressively more powerful unit earlier. It does not matter if it manpower or fuel that make the T-70 arrive at its current time.
The unit should be cost according to its performance and increase the window of opportunity for units make units easier to pay for their cost.
The reason the AA HT is not popular has to do with fact that it does have the squad wipe potential of the T-70.
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You have been a big proponent of reducing the powerlevel and cost of the T70. This simply doesn't work. It won't make the unit arrive earlier, it will just bring out a weaker T70 at roughly the same time. Seriously weakening the oppertunity for Soviets to come back from getting hammered by P2+Stg volks or Ost Flamehalfracks. The reason for this is the bottleneck in Soviet Tech cost. The only way a reduced cost T70 will work is when you make T3 not require T1 or T2 OKW style, or making upgrades like medics/AT nades free unlocks with tech. I don't like either idea.
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The thing is that most tech are messed up and it is not simply a T-70 issue and I simply do not accept the argument that T-70 has to be "OP", it does not.
One can delay 222/FHT by reintroducing 221
And I am not sure why in your opinion the T-70 should be a counter to PzII or FHT, Soviet have zis and where given PTRS to deal with these threats, if these option do not work there is something wrong in that design.
Your solution of making T3 come with a previous building simply makes thing worse as even more powerful unit become available earlier. This is direction that should simply be stopped. When something does not work one should consider reverting back instead of continuing down the same path.
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