Login

russian armor

Rear Echelon very weak.

16 Apr 2020, 13:47 PM
#61
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post16 Apr 2020, 13:31 PMLoren
I feel that volly fire is totally trash.
The penalty is so severe that it's almost a suicide ability.
abilities such as tactical advance have penalties, but this ability can be controlled to some extent during use.
But volly fire cannot do anything during use it.
I think it's a good idea to ease the penalty for this ability.

try using the ability while in garrison
16 Apr 2020, 16:39 PM
#62
avatar of Flyingsmonster

Posts: 155

I think the reason they are 25mp to re-enforce is to dissuade spamming them as an alternative to riflemen. If they were say, 20mp re-enforce again, spamming 4-5 of them at the start of a match would be somewhat viable again.

The RE is in a good spot though, just get them into a building at the start, or in green cover, and give them a BAR or a pair of zooks if you need AT.
16 Apr 2020, 22:23 PM
#63
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post16 Apr 2020, 13:47 PMVipper

try using the ability while in garrison

And not when the RE is the only squad there. Volley will either draw fire from another squad letting them escape danger or it will not and allow RE to suppress them. I have a suspicion that REAR ECHELON troops are not supposed to fighting on the front all by thselves but will need more research into their stats and abilities to be certain.
16 Apr 2020, 22:31 PM
#64
avatar of Unit G17

Posts: 498

I'm pretty sure Rear echelons are primarily there as a cheap option to replace lost vehicle crews.
16 Apr 2020, 22:40 PM
#65
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

I think the reason they are 25mp to re-enforce is to dissuade spamming them as an alternative to riflemen. If they were say, 20mp re-enforce again, spamming 4-5 of them at the start of a match would be somewhat viable again.

The RE is in a good spot though, just get them into a building at the start, or in green cover, and give them a BAR or a pair of zooks if you need AT.
16 Apr 2020, 22:49 PM
#66
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

I'm pretty sure Rear echelons are primarily there as a cheap option to replace lost vehicle crews.


It even says in their description that they are "great for re-crewing weapons"

REs are exactly what they should be for a faction that gets to play with riflemen

And FPs are somewhat underrated imo. There's a reason the doc riflenade upgrade on REs is borderline OP. The weapon was already really useful when it was limited to fighting positions
17 Apr 2020, 18:04 PM
#67
avatar of Loren

Posts: 107

jump backJump back to quoted post16 Apr 2020, 13:47 PMVipper

try using the ability while in garrison


If you see your opponent using a volly fire, just go out of range for about a second and then come back. Then volly fire, which cannot be controlled, will be stopped immediately. If you're approached, you don't have to do anything. The volly fire will kill you at an incredibly fast pace, even when garrison.
17 Apr 2020, 18:16 PM
#68
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post17 Apr 2020, 18:04 PMLoren


If you see your opponent using a volly fire, just go out of range for about a second and then come back. Then volly fire, which cannot be controlled, will be stopped immediately. If you're approached, you don't have to do anything. The volly fire will kill you at an incredibly fast pace, even when garrison.

I have stopped ST with RE and volley fire in garrison. The ability become stronger the longer it fires.
17 Apr 2020, 18:23 PM
#69
avatar of Loren

Posts: 107

jump backJump back to quoted post17 Apr 2020, 18:16 PMVipper

I have stopped ST with RE and volley fire in garrison. The ability become stronger the longer it fires.


That is what everyone knows. It takes more than 10 seconds to suppress the ST with volly fire. 10 seconds is enough to tear the garrison RE while moving even at maximum range. Volly fire suppresses SP when used, exactly 2 members die. Even when the opponent SP is hugging and moving, it melts very easily.
17 Apr 2020, 20:12 PM
#70
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Volley fire has it's use, but it's not something you will use in every game even though you have a rear echelon in each of them.


It's in a weird situation, similar as to when SP had Stun nades on vet 3. An ability you would want to use more frequently but the scenarios on which you can use it are extremely limited.
17 Apr 2020, 20:16 PM
#71
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post17 Apr 2020, 18:23 PMLoren


That is what everyone knows. It takes more than 10 seconds to suppress the ST with volly fire. 10 seconds is enough to tear the garrison RE while moving even at maximum range. Volly fire suppresses SP when used, exactly 2 members die. Even when the opponent SP is hugging and moving, it melts very easily.

Don't expect 200pm to hold off 300mp alone?they are a support unit. The fact they used to be able to hold off 300mp alome is exactly why they were nerfed...
17 Apr 2020, 21:03 PM
#72
avatar of Grumpy

Posts: 1958


Don't expect 200pm to hold off 300mp alone?they are a support unit. The fact they used to be able to hold off 300mp alome is exactly why they were nerfed...


Weren't they something like 160mp originally, so you could spam the shit out of them? I think I remember players (Barton?) building a horde of them, capping all over the map, and putting a bazooka on them late game and having it be difficult for even top tier players to deal with.
17 Apr 2020, 21:14 PM
#73
avatar of CODGUY

Posts: 888

Rear Echeleons are a USF unit...you wouldn't expect them to have any actual usefulness would you?

In all seriousness it's fine if they're crap, its fine if they want to leave them with that stupid useless ability that gets them killed even faster than they normally die. But why the hell is this a 200 MP unit?
17 Apr 2020, 21:54 PM
#74
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post17 Apr 2020, 21:03 PMGrumpy


Weren't they something like 160mp originally, so you could spam the shit out of them? I think I remember players (Barton?) building a horde of them, capping all over the map, and putting a bazooka on them late game and having it be difficult for even top tier players to deal with.

That's correct. Back then volley fire also increased the rof of zooks making for incredible shenanigans.
17 Apr 2020, 22:38 PM
#75
avatar of Grumpy

Posts: 1958


That's correct. Back then volley fire also increased the rof of zooks making for incredible shenanigans.


That's what I thought I remember. It does seem like they were a bit overnerfed, but they do what they need to well enough that it doesn't really create a balance issue. It seems like their cost and reinforce should be a little less. I haven't played much USF or Ost since the patch but I think they cost as much or more to reinforce as Grenadiers, especially after BP4. I'd also like them to be able to make normal mines, but OST can't either so maybe there is some asymmetric balance there.
17 Apr 2020, 23:26 PM
#76
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post17 Apr 2020, 22:38 PMGrumpy


That's what I thought I remember. It does seem like they were a bit overnerfed, but they do what they need to well enough that it doesn't really create a balance issue. It seems like their cost and reinforce should be a little less. I haven't played much USF or Ost since the patch but I think they cost as much or more to reinforce as Grenadiers, especially after BP4. I'd also like them to be able to make normal mines, but OST can't either so maybe there is some asymmetric balance there.

I could see a reinforcement decrease but I wouldn't touch their price. Even the reinforcement reduction would have far reaching implications due to them being recrew dudes so it would even need to be a delicate touch. Anything that can dual wield rack weapons needs to be made cheaper very cautiously
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Today, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

244 users are online: 1 member and 243 guests
aerafield
0 post in the last 24h
6 posts in the last week
37 posts in the last month
Registered members: 53851
Welcome our newest member, nhatvipobserver
Most online: 2043 users on 29 Oct 2023, 01:04 AM