Login

russian armor

Winter patch Buglist

  • This thread is locked
PAGES (10)down
14 Apr 2020, 12:26 PM
#101
avatar of aerafield

Posts: 3032 | Subs: 3

Since this patch I've started to experience a truly gamebreaking bug. I've never seen something so worryingly frequent and destructive as this, before this patch I'd very rarely crash AT MAX. What's been happening is that sometimes all abilities of one or more of my units vanish completely for pretty much the rest of the match, which usually results in their death. It has already happened twice to me today while playing OKW, one with Volksgrenadiers and another with a Panther.
No retreat, no reverse, no grenades. I can't play my favorite game anymore and this honestly is just making me sad in quaratine, please release a hotfix.

How the bug looks :(


If you barely encountered this bug before, then you barely played on the following maps:

- Vilshanka
- Eindhoven
- Lienne Forest
14 Apr 2020, 13:28 PM
#102
avatar of maahowl

Posts: 40

jump backJump back to quoted post13 Apr 2020, 05:20 AMGrumpy
UKF medics often don't heal automatically. I end up moving them, toggling auto heal off then on, etc, to get them to heal. You can always get them to heal, but end up spending too much time for something that should be automatic. Here is a picture of a half-health squad with the medics just idle around them.

https://www.dropbox.com/home?preview=relic00119.jpg


medics have an aoe heal tho, you can just click auto-heal which locks them in place and just press the aoe heal hotkey whenever your infantry retreats to the base
14 Apr 2020, 13:30 PM
#103
avatar of maahowl

Posts: 40

Oh yeah, also the 17 pounder emplacement says the churchill crocodile death quote when it's destroyed for whatever reason
15 Apr 2020, 10:04 AM
#104
avatar of wuff

Posts: 1534 | Subs: 1

Greyhound doesn't have target vehicles icon above it when selected.
15 Apr 2020, 13:26 PM
#105
avatar of JulianSnow

Posts: 321

Would it be considered to be a bug that Conscripts can have 3x PPSH and 3x SVT? Tried this combo a few times with a friend and these conscripts crush Pgrens.

(ofcourse you need airborne tactics & another one that has PPSH upgrade, but still)
15 Apr 2020, 13:51 PM
#106
avatar of Katitof

Posts: 17914 | Subs: 8

Would it be considered to be a bug that Conscripts can have 3x PPSH and 3x SVT? Tried this combo a few times with a friend and these conscripts crush Pgrens.

(ofcourse you need airborne tactics & another one that has PPSH upgrade, but still)

Ppsh do not take weapon slot, so no, its not a bug.
15 Apr 2020, 14:26 PM
#107
avatar of blvckdream

Posts: 2458 | Subs: 1

Not sure if someone mentioned it already, but grenadiers have animation bug sometimes and fire rifle nade first and then kneel afterwards.


This has been a thing forever. The Grenadier rifle grenade animation bugs out a lot. It isn't related to the last patch.
15 Apr 2020, 19:45 PM
#108
avatar of sluzbenik

Posts: 879

Someone reproduce this please:

You can no longer attack ground the area of a British emplacement with the OKW Leig. Haven't tried the Ostheer mortar yet. Only barraging the area or attack works. When you move the pointer over the area it changes to a "no" symbol and you can't issue the command.
15 Apr 2020, 19:51 PM
#109
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Someone reproduce this please:

You can no longer attack ground the area of a British emplacement with the OKW Leig. Haven't tried the Ostheer mortar yet. Only barraging the area or attack works. When you move the pointer over the area it changes to a "no" symbol and you can't issue the command.


go cheatmod custom game and make screenshot?
15 Apr 2020, 20:15 PM
#110
avatar of sluzbenik

Posts: 879



go cheatmod custom game and make screenshot?


I never bought Brits believe it or not, I don't think it would work for me.
15 Apr 2020, 21:38 PM
#111
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



I never bought Brits believe it or not, I don't think it would work for me.


Cheatmode has all units available whether u have the faction or commander.
15 Apr 2020, 21:42 PM
#112
avatar of madin2

Posts: 203

Observation mode from the Valentine leaves a permanent visual "Radar signal" on the map where it was activated

15 Apr 2020, 22:00 PM
#113
avatar of aerafield

Posts: 3032 | Subs: 3

These bugs are not new and super niche, but I will mention it anyway.

If a WC51 jeep dies in the second you call down the artillery, you lose 180mun but nothing happens.


If you call-down paratroops or fallschirmjager and then run out of enough popcap before they jump out of the plane, you just lose the 360/380 manpower but nothing happens (maybe give back a complete manpower refund to the player if it happens, rather than allowing popcap abuse?)
16 Apr 2020, 03:39 AM
#114
avatar of some one

Posts: 935

INFANTRY SECTION HAS INCRESED SIGHT RANGE witout recon section. at least in crocodile commander + Bren. like 55 Vision or something
16 Apr 2020, 06:45 AM
#115
avatar of Katitof

Posts: 17914 | Subs: 8

INFANTRY SECTION HAS INCRESED SIGHT RANGE witout recon section. at least in crocodile commander + Bren. like 55 Vision or something

Vet1 gives them extra sight, always did.
16 Apr 2020, 10:48 AM
#116
avatar of Descolata

Posts: 486

1. Valentine Super Charged Victor Barrage disabled during Perimeter Overwatch. Might be intentional.

2. Concentration Barrage (called out as "Direct Barrage") is NOT disabled during Perimeter Overwatch. It really should be.
16 Apr 2020, 11:35 AM
#117
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

The centaur vet 1 ability doesnt target the area u select, ussualy ignores it and does some sort of banana area xD
16 Apr 2020, 12:14 PM
#118
avatar of Vipper

Posts: 13496 | Subs: 1

The centaur vet 1 ability doesnt target the area u select, ussualy ignores it and does some sort of banana area xD

This is not bug. In the old implementation one had to a manual targeting for the ability to continue firing so now it does automatically.
18 Apr 2020, 17:13 PM
#119
avatar of some one

Posts: 935

jump backJump back to quoted post16 Apr 2020, 06:45 AMKatitof

Vet1 gives them extra sight, always did.


If I Am not mistaken only when they in cover . But now they get it on the move.

Anyway it’s not good for gameplay to have it for regular infantry . It’s encouraging blobbing. Only special unit MUST have it.
18 Apr 2020, 21:54 PM
#120
avatar of KoRneY

Posts: 682

Cooldown on a vet 3 lefh was @ zero seconds but it couldn't fire.
PAGES (10)down
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

565 users are online: 565 guests
0 post in the last 24h
8 posts in the last week
34 posts in the last month
Registered members: 49107
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM