what? Barrage AoE is different from the autoattack one? Better or worse?
Worse, lol.
Posts: 785
what? Barrage AoE is different from the autoattack one? Better or worse?
Posts: 3053
I just messed around with that mortar in cheat mode recently.
The normal SOV mortar is much quicker destroying buildings. Against a static squad however the 120mm kills it quicker.
Plus you have a bit more range. 20 if I am not mistaken, but not sure about the exact number.
Posts: 1954
then I recommend you to use flare and barrage on its own mortar/leig. I had good success with it.
Posts: 1954
120mm seems useful more for the extra range against buildings than anything else. Being able to shell the building from that much more safety is always nice, gives you more flexibility in where you chose to set up to defend them too.
Posts: 1096
120mm seems useful more for the extra range against buildings than anything else. Being able to shell the building from that much more safety is always nice, gives you more flexibility in where you chose to set up to defend them too.
Posts: 888
Posts: 5279
I think it's b.s. this unit gets to retreat with 1 guy after having a crew of 5. That needs to go the way of the dodo bird.
Posts: 888
Just like the small mortar will get away with 2/6 men. To do the math for you: 6-2=4 models dead and can still retreat, 5-1=4 omg! They can retreat after losing the exact same models!! Craaaazy!
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My math says 5-4 on a 120mm mortar is B.S. compared to 4-2 on an 81mm mortar which begs the question why is this even a thing?
Posts: 5279
My math says 5-4 on a 120mm mortar is B.S. compared to 4-2 on an 81mm mortar which begs the question why is this even a thing?
Posts: 3588 | Subs: 3
I think it's b.s. this unit gets to retreat with 1 guy after having a crew of 5. That needs to go the way of the dodo bird.
120mm seems useful more for the extra range against buildings than anything else. Being able to shell the building from that much more safety is always nice, gives you more flexibility in where you chose to set up to defend them too.
Most of the gripes I have with this unit its the setup. Unlike other heavier indirect fire units, the 120 doesn't set up in an arc, meaning its free to adjust to any target it sees fit. The mortar operator has to pack up, turn, and set it up again and you can lost a lot of time doing so. It would be a nice QoL change for the unit to work as a Pack Howitzer.
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