Stationary PANTHER - Poll
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
https://www.youtube.com/watch?v=QIN0omrP-sQ&t=2758s
For a tank as expensive as a Panther, it shouldn't really miss any shots on being 'stationary', but it does miss pretty often.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
Panthers accuracy is already in line with TDs accuracy.
![avatar of distrofio](/uploads/avatar/28836.png?updated=1537928242)
Posts: 2358
Panthers accuracy is already in line with TDs accuracy.
At vet0 only...
![avatar of aerafield](/images/avatars/april14_08.png?updated=1398148410)
Posts: 3041 | Subs: 3
What exactly makes you think a SINGLE SHOT is an indicator of anything?
Panthers accuracy is already in line with TDs accuracy.
The base stats are fine, but all other TDs get an accuracy bonus with vet, panther doesnt.
Since vet 2 does not do that much atm (bit more armor and increased turret rotation) I think it should also give 20 or 30% more accuracy
Posts: 3588 | Subs: 3
![avatar of OrangePest](/uploads/avatar/11355.png?updated=1587730614)
Posts: 570 | Subs: 1
For ostheer you need t4 which is something you rarely really get because brumbar and pwerfer are meh (in the context of 1v1)
And as for okw, p4+heat is better or just going double p4 with double raketten. beats most of the thigns allies field, though it has something of a place vs usf.
(Also tiger is just better to get due to timing differences 8 times out of ten)
![avatar of Alphrum](/uploads/avatar/18841.jpg?updated=1513517676)
Posts: 808
![avatar of distrofio](/uploads/avatar/28836.png?updated=1537928242)
Posts: 2358
#justalliedthings
![avatar of The Spycrab](/images/no_av.png)
Posts: 39
Something that does not need fixing doesn't need a buff.
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
The base stats are fine, but all other TDs get an accuracy bonus with vet, panther doesnt.
Since vet 2 does not do that much atm (bit more armor and increased turret rotation) I think it should also give 20 or 30% more accuracy
This makes Panther a bit weird TD and unreliable even at vet3...
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
If the panther is getting an accuracy increase, when is the firefly? From experience the firefly misses a whole lot more than panther be it stationary or moving.
Something that does not need fixing doesn't need a buff.
Just a few comments above yours a person mentions about how Panther is the only TD without a accuracy buff at Vet3.
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
3 people already voted to not change Panthers, yet only one spoke.
#justalliedthings
Those are the allies fan club members voting against anything remotely axis buff even if backed by logical reasoning...
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
I’d rather give the Panther better moving accuracy with vet than stationary accuracy. It’s supposed to brawl and get dives to finish off enemy tanks, yet abhorrent accuracy and reload make that painful.
I think that promotes a cancer strat where in 4v4 matches, axis players just spam panthers and dive behind front lines and end the game...so stationary is far better and makes less cancer.
![avatar of Vipper](/images/no_av.png)
Posts: 13496 | Subs: 1
If the panther is getting an accuracy increase, when is the firefly? From experience the firefly misses a whole lot more than panther be it stationary or moving.
Something that does not need fixing doesn't need a buff.
That is simply biased observation, the stats tell a different story. Actually FF is one of the most accurate unit in game with a mid range of 45 higher than both elephant and JT.
![avatar of VIGNASH](/images/no_av.png)
Posts: 187
That is simply biased observation, the stats tell a different story. Actually FF is one of the most accurate unit in game with a mid range of 45 higher than both elephant and JT.
I play both axis and allies in 2v2 mostly, I have seen Jacksons missing a shot or two sometimes (while stationary) but never a FF, maybe so rare I dont remember.
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
The base stats are fine, but all other TDs get an accuracy bonus with vet, panther doesnt.
Since vet 2 does not do that much atm (bit more armor and increased turret rotation) I think it should also give 20 or 30% more accuracy
This for the PV and smaller values at maybe vet 3 for Stug/JPIV.
Cut down pen increase through vet on TDs to match armor value increase at vet 2.
![avatar of Doomlord52](/uploads/avatar/5842.jpg?updated=1371338455)
Posts: 960
1. The Panther's Vet 0 stationary accuracy is actually pretty good, and in-line with (iirc) every other TD, if you look at the stats.
2. The Panther doesn't get accuracy vet bonuses like other TDs, which again, is fine. The problem is that OTHER TDs DO.
3. The main issue is actually moving accuracy. The panther has the speed to chase, but it has pretty terrible moving accuracy that doesn't get better with vet. This means that the speed it has it somewhat useless, unlike the M36, which has much better moving accuracy.
4. Stop power-creeping TDs, especially 'problem' TDs like the Panther and M36, which are already insanely 'meta', especially in team-games. The moving accuracy penalty is a multiplier for the base accuracy values, so any increases to base accuracy will increase moving accuracy by 50% of that buff, too (unless this buff would disable when moving). A more accurate panther means better ability to chase, which means Allies would need better AT solutions, which means mediums become even more pointless.
TL;DR - Let's keep the Panther the same, or even nerf it. Then let's nerf the M36, the Su85, maybe even the JP4 and FF. When all that's done, we can finally have some good medium tank gameplay. It would be nice to play a 4v4 and see only a few panthers/M36s, rather than both sides fielding a dozen of them, all while the Ostwind, Sherman, Flame-Hetzer, and every other interesting medium gets erased in one 'barrage' from the blob of TDs.
![avatar of Mr Carmine](/images/no_av.png)
Posts: 1289
Didn't vote because I don't agree with any of the options.
1. The Panther's Vet 0 stationary accuracy is actually pretty good, and in-line with (iirc) every other TD, if you look at the stats.
2. The Panther doesn't get accuracy vet bonuses like other TDs, which again, is fine. The problem is that OTHER TDs DO.
3. The main issue is actually moving accuracy. The panther has the speed to chase, but it has pretty terrible moving accuracy that doesn't get better with vet. This means that the speed it has it somewhat useless, unlike the M36, which has much better moving accuracy.
4. Stop power-creeping TDs, especially 'problem' TDs like the Panther and M36, which are already insanely 'meta', especially in team-games. The moving accuracy penalty is a multiplier for the base accuracy values, so any increases to base accuracy will increase moving accuracy by 50% of that buff, too (unless this buff would disable when moving). A more accurate panther means better ability to chase, which means Allies would need better AT solutions, which means mediums become even more pointless.
TL;DR - Let's keep the Panther the same, or even nerf it. Then let's nerf the M36, the Su85, maybe even the JP4 and FF. When all that's done, we can finally have some good medium tank gameplay. It would be nice to play a 4v4 and see only a few panthers/M36s, rather than both sides fielding a dozen of them, all while the Ostwind, Sherman, Flame-Hetzer, and every other interesting medium gets erased in one 'barrage' from the blob of TDs.
I agree mostly. I only think all 300+ armour needs to be made doctrinaly then. This only concerns the kt. As it was the sole reason for the td buffs a while back.
![avatar of achpawel](/images/no_av.png)
Posts: 1351
Didn't vote because I don't agree with any of the options.
1. The Panther's Vet 0 stationary accuracy is actually pretty good, and in-line with (iirc) every other TD, if you look at the stats.
2. The Panther doesn't get accuracy vet bonuses like other TDs, which again, is fine. The problem is that OTHER TDs DO.
3. The main issue is actually moving accuracy. The panther has the speed to chase, but it has pretty terrible moving accuracy that doesn't get better with vet. This means that the speed it has it somewhat useless, unlike the M36, which has much better moving accuracy.
4. Stop power-creeping TDs, especially 'problem' TDs like the Panther and M36, which are already insanely 'meta', especially in team-games. The moving accuracy penalty is a multiplier for the base accuracy values, so any increases to base accuracy will increase moving accuracy by 50% of that buff, too (unless this buff would disable when moving). A more accurate panther means better ability to chase, which means Allies would need better AT solutions, which means mediums become even more pointless.
TL;DR - Let's keep the Panther the same, or even nerf it. Then let's nerf the M36, the Su85, maybe even the JP4 and FF. When all that's done, we can finally have some good medium tank gameplay. It would be nice to play a 4v4 and see only a few panthers/M36s, rather than both sides fielding a dozen of them, all while the Ostwind, Sherman, Flame-Hetzer, and every other interesting medium gets erased in one 'barrage' from the blob of TDs.
A very reasonable post
![:) :)](/images/Smileys/smile.gif)
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
I am fine with buffing the main accuracy values with vet, should be at 2 or 3 imo
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