I get the lots of infantry options and mp float; I do. But why for the love of Clausewitz must they all attack along one axis all at one time and that too headlong into a maxim!? I mean maxim does AoE suppression too now (finally!)
All howis (and other arty) which gains range automatically becomes more accurate. This is because angle scatter (left-right scatter) is a fixed angle by which shots can deviate at MAX DISTANCE. As distance decreases; the angle scatter also decreases; decreasing the distance shots can scatter (so more accurate). Same principle applies to the axial scatter (how much over/under the shot lands from center).
Thats why howitzers (and mortars and rocket arty) get more accurate barrages at vet3. (And why tanks etc shoot more accurately at infantry when you're close to them and less accurately at max range)
You think USF floats menpower? For real?
Have you ever played USF in your life?
Rifles upkeep, reinforcement and squad cost make sure that you have absolutely no mp for anything.
There is a reason why all the USF players have 300+ fuel but no menpower to spend that fuel on in mid/late game.
First: did you see the kappa. It was meant to tease you.
Why do OKW players blob so much? I really hate seeing it when I play ost 2v2 and the OKW guy does nothing but blob. Had to insistently tell him to get a rak for the map was good for it (Lierneux) then later had to tell him again to get a Stuka instead of spamming infantry (for the opposing team was playing maxim-in-the-building)
That is like making volks cost 300 mp so OKW doesn't float mp anymore.
Well you know which other faction gets oodles of extra mp? USF. Its not like OKW is the only one to get oodles of free mp from their incorrect teching costs.