Damn right. Rangers, 1st Special Service Force, something like that. Bring the US sniper back. |
who the hell blobs sturmpios and wins?
No one said anything about winning using this strat...the argument was that Allies blob and expect to win. Blobbing is an equal opportunity tactic. |
Guess my almost 200 games with over 2/1 w/l ratio as soviets means nothing. But don't worry trolls once I get up to about the same with USF your shitty arguments will crumble to dust.
I don't play USF because they are just a cheesy early game factions that falls flat on their face if they don't abuse cheese. Sorry, not my play style. I am only playing them to appease you whiners.
Once they make USF less cheesy and make them more well rounded, I'll be more inclined to play them and actually enjoy it.
USF are not cheesy, and they hold up well, if you know how to play. I'm not a pro, but I recognize that pros know how to maximize USF advantages, without being cheesy. When I play USF, I know that I can't afford to make many mistakes. I've been beaten by USF as well, when I've played as Axis, and seen some sound, tactical gameplay leading to a victory. Your comments come across as, "I'll play USF when it's easy". |
Yes very much this......Relic please don't listen to the allies fanboyism.....but people since beginning of coh 2 have been just a click moving into enemys blob vs blob wars like it is ww1.....for the first time it feels like people need to use flanks just like coh 1...it feels so good now....people here instead finding new ways with current resources are just complaining so that they can again easier time just roflstomping mg lines......relic plz think of your own..don't let anything fanboys say filter your thought.( i don't know what i just said )
Yeah, because that's nothing like the volks blobs I've been facing every game ? Some players even blob sturmpios. Axis fanboy. |
Pound for Pound, Axis armor is more expensive. Other than that? Yeah naw since the SU-76 and Stuart buff the only really objectively bad Allied tank is the T34/76
That may be, but we're discussing the smoke ability...are you suggesting that since they're more expensive, they deserve that ability to increase their survivability ? If so, I would counter that their firepower is sufficient to account for their price. Not only that, but at that stage, there are swarms of elite infantry to back them, who typically make short work of your TDs. |
Yes, there are many "escape buttons" in this game, but all things being equal, all things are NOT equal. Pound for pound, Axis armor is stronger. So +100000 to the OP. This is a super lame, get out of jail free card, for tanks which are already stronger, to keep getting vet, avoid dying, and do shit that no real tank commander in his right mind would do, e.g.: run into a wall of AT simply to spot for an arty strike. It's just goddamn ridiculous, and fucking retarded. |
The disclaimer: this was a 3v3 on Agermuende.
Yes, a team game with randoms, and yes, I know that draws bad players. Still, I argued with a team-mate about which was more viable: he stated that camping was valid as USF, since if he left his position the flank would've fallen. Hint: the flank had already fallen. I suggested that whoever makes the most progress against the enemy, in terms of territory, resources, etc..should get support from the others if possible, as it is easier to support someone who's got momentum , than bang your head against the MG, bunker, panzerschwere, etc...wall. I don't have a replay, but am I wrong in thinking that supporting a team-mate who's on a roll is the right way to go ? |
I hate blobs too. People aren't complaining that it destroys blobs. It's that it can auto-delete single units too and with great ease. Two clicks.
90 muni is quite expensive but it's a cheap exchange for 250-400 manpower + upgrade (shrek/lmg).
If it was only destroying blobs, I wouldn't mind it so much. But it removes units one by one all through the game. The only way to avoid it is to lead every attack with a minesweeper, to harass every point with a minesweeper. To do that you have to wait for them to get to the field. So you lose territory which means more munis for more demos.
If both sides had demo, the game would become less dynamic with people waiting for sweepers so they can make attacks. If neither side had them the game would be much better.
There are several threads on this with some very high level players calling for its removal and no high level players saying "it's fine". I just wish the less experienced players with a lower understanding of CoH2 and RTS would look to what the top players are saying instead of defending it on the basis of "it makes me feel good when I blow up squads with demo, therefore it's good". or "Axis has OP-Soldaten so we need demos"
Ah...the old "you're not good enough to weigh in with an opinion" gambit.
True, I am certainly not a pro, but this community is made up of good and bad players, and I would venture to say that the percentage of "pros" is quite low. I imagine it's quite fun to play at that level of skill, but for those of us that work, have families, etc...and can't devote as much time to practice, it's very discouraging to be faced with a game that has been tweaked and balanced for the "pros".
Even more discouraging when, all things considered, Axis is more powerful in large team games, and demos are one advantage the Allies get. Please note, I'm talking about large team games. Yes, yes, I know...."play 1v1", "only noobs play team games", "get an arranged team"... bottom line, I really don't think that demos as they are, are unfair. Lots of stuff that the Axis can do, against "non-pro" players can be seen as "unfair". However, for the sake of argument (because nothing is likely to change anyway), why not create a package of baseline units for all factions ? I think it's ridiculous that USF doesn't get snipers, mines, mortars, or MGs (non-doctrinal). I won't pretend to know what's involved in balancing a game this complex, but when faced with the multitude of issues that people bring forward on these forums, Allied demos seems like a pretty trivial one. As someone has already said, they don't get deployed that often anyway... |
Demos are fine the way they are. 90 muni isn't cheap,even less so if you wanna pull the ol' demo/mine combo, and Axis don't need anything else to stack the deck in their favor. As someone has already said, sorry if your shrek/ LMG blobs are getting destroyed by demos; maybe learn a more balanced approach to combat, instead of attack moving your blob ? |
Hi all, this will probably be a simple question for some of you- how do you earn CPs more quickly ? It seems that a lot of times, I can't get to my good call-ins before I get stomped. Any help is appreciated. |