But what can you do? I dont use the mg42 for the same reason i reject using the m2 late game. Enemy infantry can walk in front of it and kill it. 25% increased received accuracy sure doesnt help mg's at all, and LMG's when surpressed still do enough damage to kill the gunner, and then the next guy up, and then the squad/blob/hell gets unsuppressed and finishes it off.
Tactically, i find the mg42 traverse a bit too slow... If you want damage, thats what incendiary rounds are for. (Yes, the gunner has to fumble for the magazine, but then there should also be manual reloads if the player wants to manually reload an mg. Could slightly help...)
I also heard an idea to make suppressed squads crawl to the mg slower, but let them crawl backwards/away as they normally do.
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#Steam AliasWL%Streak
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