It has shrunk slightly(but I believe that's only due to our college school players going back to school and some of our workers going back to work) If you look closely you'll notice how our player numbers instantly drop after summer is over. http://www.steamcharts.com/app/231430#3m
Im quite sure that the "summer" more had to do with the release of wfa.
Soviet intended playstyle is cheeze into call-ins or loose.
No other explanation, so people might just as well stop crying about that, because penals and conscripts are clearly not intended to be used in quantities bigger then 1-3 where 3 is already stretching it.
The idea of soviets being cheesy is cheesy itself. Imo the disparity between the factions is what makes coh2 a great game. If you play soviets - plz use maxims and snipers. If you want strong base-infantry go USF instead.
Sorry for the bump but I just got the Stormcommander to warspoils and have some questions:
Is the UI in Coh2 to bad to use this ability? Meaning you seldom will get all men in to cover?
And is it still so that if you reinforce the squad the new guys dont have the cammo-ability?
And last, which units is this ability good to use on?
It may be that the mgs was poorly placed and it may be that the op is biased but surely there is a problem in the current meta when us-players drag a box round there units and attack-move 3 mgs. The result is what it is. But that Us-players even get the idea to drag-box-attack-move mgs is a sign of how this game works at the moment.