nerf everything!
How come every single idea for "revamp" of allied unit or commanders involve nerfing it to the ground?
With already extremely rich assumption there is anything wrong with that particular commander in the first place.
Its not.
Weapon crates provide additional team synergy, YOU hate the ability, its not "abomination" in any way and there are multiple abilities across multiple factions that work in similar fashion.
There is nothing wrong with dshk, but you're now 4th year on your crusade to remove it from the game.
Airborne rally points are not better or worse then any other forward retreat point, you're nitpicking and exaggerating here.
Airborne guards have no identity crisis, they are potent AI LMG squad, which soviets do not have otherwise.
They DO have higher AI DPS then regular guards and have other AI focused perks over them. Not understanding the units very clear role does not mean it does not have one and your suggestions is "elite conscripts". We already have defensive oriented squad in game, it does not require doctrine and fulfills its job just fine.
But I do give you one point for the last one, rocket run was overnerfed, it deserves a buff or cost reduction.