We are talking about G43 PF, vanilla PF are inferior to conscripts while costing 20 manpower more.
G43 upgrade requires a set truck and 80 munition bringing the total cost of the units to 295/80 vs 300 for penal. It also make the G43 PF available at later time especially if one is talking 2-3 squad as the post I responded did.
If one wants capping power with T1 one can build 1-2 engineers first and then build T1.
But this thread is about conscripts so lets not talk about Penal and PF here.
Umm, no, you are talking about G43 PFs.
He CLEARLY talks about first minutes of the game and massive PF advantage over penals that isn't combat, but snowballs into very early luchs/puma.
And the capping power you're suggesting here leads to situation where OKW has 3 combat squads on field and Soviets have 1 and 2 engineers, leading to a loss of every engagement and following loss of map control.
Stop playing on excel sheets and check the reality once in a while, where more then your exclusively vacuum chosen stat matters.
This is why PFs are playable and used despite their early game weakness, while penal meta is completely and utterly DEAD.