And then Panzergrenadiers were worthless.
Overnerf much? Just lower armour should do, fights would be equal, if a bit faster. (lowering accuracy would also be a stealth-nerf to Partisans)
Because Conscripts cost more for having 6 men.
You wouldn't need to compensate with larger Soviet squads if you reduce the armour, (they would take damage more often) which is exactly what I suggested.
So you start to see how ridiculous your suggestion is?
I just thought it worked in CoH1 (Rifle vs Volk dynamic), it worked with AG's, I can't see why it wouldn't work with the underdog Grenadiers. Trade fire resistance for sustainability.
There was a world of difference between vcoh volks and current grens. Volks were meat to protect MGs, grens are your main infantry through whole game. They are nothing alike and 5th man can not be added without buffing soviets or heavily nerfing gren stats.
Especially when grens and scripts are two most balanced units in game.