10 secs for a squad wipe is in fact short.
Why do you attack AI tanik with infantry?
Are you going against elephants with SU-85 as well? |
I think devs should disable all units for soviets except the conscripts. This would be a great balance.
Conscripts have oorah.
Last time I've read german players posts, oorah is something between soviet nuclear arsenal and homing meteor strike when we talk power, so conscripts obviously would be much more then needed to win. I propose CEs, but we need to take upgrades out, they are OP because they can instakill ubermensch model. |
Thread: Goodbye2 Mar 2014, 09:28 AM
How are the SU85s going to handle it when the Tiger Ace arrives with the super speed ability the second it hits the field? Also it has super range and a pretty fast fire rate so it isn't just a 'normal Tiger'.
Mines.
@on topic
Broader range of strats mean jack if they all can be beaten by default unit and in 100% cases, they can. |
Thread: Goodbye1 Mar 2014, 23:07 PM
Oh sure, feels great when you win... but it's a real drag to be run over by level3 tigers from nowhere
By the time it arrives you should have plenty of armor/AT yourself.
Current TA is just a normal tiger with target weak point, something a pair of SU-85 can handle. |
Thread: Ram 1 Mar 2014, 22:18 PM
So far you have not brought up any facts why a generalist tank ,that is half the cost of its dedicated counter, is a threat to the panther. in vcoh 2 shermans could not defeat a panther.
Just as you have not brought any facts why T3 should have no AT.
I'm all for removing ram and T3 getting decent AT.
But I'm not mentally challenged and I know neither of that will happen, no matter how much you or anyone else will cry for it or shake the fist in anger. |
Thread: Ram 1 Mar 2014, 21:36 PM
Thats a typical slugging match between tanks you know. i see you only want i win buttons
Dude... this thread sole purpose is granting you a-move level micro maneuvers a win... absolutely no other conclusion comes out of your endless bitching. |
MG42, snipers, FHT, pzgrens+anything, even dual flame pios do well. |
Well, there is not a single equally open 1v1 map, so yes, the map imbalance is excuse here. What works fine elsewhere, works awesome here, north cutoff mg bunker if you start at south as german is another example of the map imbalance.
Yes, it is a tournament map as well, and SNF showed only how imbalanced the map is. Yes, it is a part of coh2, but not native one, it originated from different balance assumptions for different armies and was simply ported because it was popular in vcoh.
All I'm saying here is that exact map is a rather bad indicator of what is OP or UP, because it creates extremely biased pov for the reasons I've mentioned in the previous post. |
Thread: Goodbye1 Mar 2014, 20:14 PM
hahahahah of course bro XD
Soviet shock army?
Shock rifle tactics?
Combined army for guard rifles?
German ones might not be as shining, but then germans aren't half as reliant on commanders as soviets, so supplemental role is all it needs to do.
Just to try to drag you out of your delusions. |
Thread: Goodbye1 Mar 2014, 18:59 PM
"I have bought expensive AAA game, but I'm too poor to play it, I also have chosen to completely ignore balance patches and succumb to my delusions"
thats what I read here. |