Makes me wonder where porygon was when germans needed L2P.
Oh i know! He was busy spamming nerf sov threads!
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: L2P thread of post-patched Soviet27 Mar 2014, 09:47 AM
In: COH2 Gameplay |
Thread: after 3/25 patch: what are soviet options for winning ?26 Mar 2014, 23:35 PM
...psst... penals... So op that you need at least two to beat pios? In: COH2 Gameplay |
Thread: HOLY POTATOES !!! patch 3/2526 Mar 2014, 23:30 PM
If you culd beat Knights Cross or PE with Rifles in vCoH, this wont be a problem. That is assuming soviets have a unit that is of similar power of rifles. Hint for you: they do not have one. Unless you want to give ppsh cons ability to suppress for 20muni that BARs had. In: COH2 Gameplay |
Thread: Sherman tank on CoH226 Mar 2014, 13:54 PM
Now, lets put your post against some facts and things we know.
Relic stated there won't be new commanders and ToW THIS MONTH, this is all they have said, nothing more. We don't know what commanders they were working on, we had a couple of leaks, but there were plenty of other commanders there as well, some with placeholder icons. What makes you believe there was on land lease commander amoungst them? Land lease project existed. Americans on easten front not. What do you think we can expect from the game that holds some historical basics?
Its called marketing. Building up huge hype for small things. Remember mud tech? Much hype. So useful tech. Wow. On the other hand there are no arguments against an american faction. Except the historical argument backed up by facts that point out there was not a single american soldier on the eastern front? Battle of the Bulge simply works: Not too much work (compared to the pacific with 2 new factions and they can reuse stuff from vCoH), ColdTech and the US army being quite popular. D-day also could work and be easily implemented. That doesn't mean it will be in. It can also be a lend lease commander (since we've seen what appeared to be one in an early video) but considering the facts above that seems odd to me. Land lease commander and Kursk(since they plan something bigger for it) make sense. More then that is day dreaming really. Game isn't even 1 year old, if we will see new armies, it will not be soon considering commanders give close to infinite expanding on current factions. In: COH2 Gameplay |
Thread: Sherman tank on CoH226 Mar 2014, 11:02 AM
Still people deluding themselves with americans? You probably expect your fav characters in game of thrones to survive, right? In: COH2 Gameplay |
Thread: HOLY POTATOES !!! patch 3/2526 Mar 2014, 10:51 AM
Due to being abroad i cant play for few more days but looks like its better to start off with the germans now. Cant rellly watch streams and reading forums only doesnt paint me 100% positive picture i have had from the notes. In: COH2 Gameplay |
Thread: HOLY POTATOES !!! patch 3/2525 Mar 2014, 23:18 PM
And panther and elephant and vet2 p4 and vet2 stug and brummbar. Rear armor? Good thing that 100% of them are spearhead vehicles that rush first so the rear actually is exposed. In: COH2 Gameplay |
Thread: HOLY POTATOES !!! patch 3/2525 Mar 2014, 22:28 PM
The Soviet's are designed to lack flexibility relative to the Germans. You aren't meant to get more than 1 late tier building. So soviet goes t1t4 and german gets elephant. I suppose soviet is supposed to click concede at this point, right? Other then that i cant wait to play with the path. I really hope penals are usable now and cant wait to see new osttruppen. Have a concern about partisans thou. Upped costs but no hp buff after increased lethality? In: COH2 Gameplay |
Thread: A flame problem25 Mar 2014, 09:17 AM
My opinion is that its a flame tank that in my experience comes out about the same time as a P4 You're slow to build P4s then if you can not get one sooner then 16th minute of the game. Not addressing the rest as this was the most noticable 'mistake' you've made. In: COH2 Balance |
Thread: German op abilities25 Mar 2014, 08:49 AM
Are you sure about not being able to shoot whilst using For Mother Russia? And are you able to shoot while oorah is active and you move? FMR is global oorah with dmg buffs. That being said, I can see it being realy good ability post patch. In: COH2 Balance |
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