Aren't you breaking NDA here, therefore making relic even less to want to get actual player feedback? |
I'm kinda sick and tired of guys like you.
I'm a german player (not fanboy), and I start with gren, pio, mg, mortar, fast 221, ...
There need to be a bit more balance, but your argument is invalid and pretty dumb.
Yes balance, but stop the whine.
I also like to use combined arms, but lets face the truth, germans currently only use combined arms if they want to, they don't need to with how the grens currently are. |
By the way, there is a handicap system currently in.
It was introduced with last patch and is called "playing as germans".
If you struggle this patch with them, then you really have issues(I'm looking at you Hans among the others). |
I only repeat what PQ said, we all know the reality. |
Its not an "excuse" its simply the design idea behind the unit
Yes, and PQs words about that are soviet weapon teams are supposed to be more effective then german counterparts due to tier limitations and lesser variety. |
If someone is THAT dedicated to do it, then nothing work on him.
The remaining 99.9% will just play. |
6 men weapon crew and artillery barrage thats why
Considering the factions infantry damage difference, that is not an excuse anymore. |
As if IS2's and ISU's would need more AT. They do huge damage when they manage to penetrate.
Damage =! DPS.
It doesn't matter if ISU does one big hit, when it will be smoking wreck before being able to shoot another one. |
Not sure if guards PTRS got some kind of buff at some point, but they really ain't that bad IMO. They can get a P4 down to half health quite quick, that's really not bad. Plus 2 best guard docs have mark target.
I killed a tiger that was trying to retreat to repair with some the other day. And they are only an auxilllary/ stop gap AT unit.
Well, PTRS have better penetration then T34/76.
Nice eh? Friggin AT RIFLE have more power then a god damn tank cannon. |
One thing to bear in mind is that calls ain't toooo cheap. So if you do want a howie, pressure enemy munis and also try to make them do things like waste of rifle nade and fausts. Calling a recon and a strike is a lot of muni, probably just as hard to get if not harder than the 600 MP cost.
However this is easier said than done. Probably more applicable to 1v1s.
There are 3 doctrines that can do it, two of them have abilities allowing conversion of other resources to muni, third one isn't muni intensive at all and its not like there is a muni shortage after mid game. |