Which one?
OKW with objectively worst tech system in the game?
OKW with objectively worst punishments for making choses?
I highly advise reading recent patch notes.
OKW with objectively weakest mainline in terms of cost\efficency and scaling?
After having most cost efficient mainline for 5 years.
OKW with objectively worst healing availability in the game?
Both stock combat infantry units self heal with vet.
Healing for non meta tier is being made super easily available super early.
You have stacks of cheap med crates that AoE heal.
OKW with objectively worst pop-cap requirements in the game?
Completely in line with all other units in game.
OKW with overloaded engi squad with the cost of semi-elite inf?
And firepower of T2 assault squad.
Sorry, OKW doesn't have it half as bad as you're saying and this patch basically removes their only weakness and decision making part they ever had to do - powerful vehicles or medics and powerful elite infantry arriving bit too late with strongest AI weapon upgrade in game.
Now, if you want to keep going, I advise finding OKW feedback thread and starting by reading changes.
This one is for UKF and their problems.
Hell, you are so clueless you actually believe raid package is a buff, when in fact its an attempt to fix potentially faction breaking map control issue originating from them losing global cap bonus for sections.