The gifs are hilarious and if you are tired of current meta, do what he does and come up with new one
And why do I even keep reading these interviews? A whole lot of absolutely nothing.
Profile of Katitof
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: Interview Greg Wilson about October Patch28 Oct 2014, 22:07 PM
In: Lobby |
Thread: State of balance right now ? 28 Oct 2014, 22:05 PM
rear echelon spam is like not even bad at all. It's not that good either but it can work. Not sure about that, remember that with how weapon profiles work only bazooka/shreck doesn't loose cost effectiveness on them. In: COH2 Balance |
Thread: Obersoldaten and stuff28 Oct 2014, 18:57 PM
Why won't you go ahead and finally post a rep showing us all poor noobs how to play with USF/Sov lights to not auto loose to early puma? We could take a lesson here. That, or you're (again) full of it. In: COH2 Balance |
Thread: Soviet Mortar vs Ostheer Mortar28 Oct 2014, 18:54 PM
Asymmetrical game design boys. Yes, we know, its always asymmetrical game design when it favors axis and bad balance when it favors allies In: COH2 Balance |
Thread: Interview Greg Wilson about October Patch28 Oct 2014, 18:50 PM
Current status: Community does the marketing for you slackers, think about it In: Lobby |
Thread: Obersoldaten and stuff28 Oct 2014, 06:49 AM
Vet5 obers vs rifles&cons, hell even vs shocks or guards, you people really believe obers and their scaling is "fine"? Suppression alone is a bullshit, why on top of that they need to get immune to small arms as well? Why won't shocks become like them? If anything, its shock troops that are battle hardened veterans of stalingrad and following battles, not some leftovers of axis army that barely got out of hospital. Some in game footage of vet5 ober out of cover vs some USF troops in cover: In: COH2 Balance |
Thread: End the Abuse Help the Raketenwerfer today28 Oct 2014, 06:39 AM
I've said you need more then 1 AT source(even pointed you out which ones exist at that time period) for multiple light vehicles, not that you need to spam rocketens. In: COH2 Balance |
Thread: Obersoldaten and stuff27 Oct 2014, 23:36 PM
Since forever? *cough* gren lmg *cough*. While Puma doesn't have additional 3 Kars, it will stay there for much longer. Not saying its op or up, just saying its rather effective. In: COH2 Balance |
Thread: End the Abuse Help the Raketenwerfer today27 Oct 2014, 22:19 PM
Yeah the Raketen needs a faster set up time, got absolutely destroyed by multiple USF WC51 car rush in the beta in 1v1. In fact I think it was against Hon3ynuts, wasn't it Hon3ynuts? Multiple scout car opening for either faction is strong against OKW, especially WC51 into Stuart, that was such an ass wuppin. If you're facing multiple vehicles, you should have multiple AT, don't expect a single AT source to handle everything. Combine, either with shreck/2nd werfer or with mines to protect flanks/frontal rush. Also, WC51 is pretty huge investment given you are getting a weaker version of soviet M3 and need to pay 25% more, rifles being more expensive then volks also guarantees that you will always outnumber USF player as both, wehr and okw and the doctrine doesn't really have anything else going for it. In: COH2 Balance |
Thread: Obersoldaten and stuff27 Oct 2014, 12:08 PM
Guess what? Soviets work under the same principle-specialists excelling at given role with minor support of generalists, exactly what OKW is with their specialists supported by volks. Yet I don't see them roflstomping everything just because you survived long enough and vet/upgrades do all the work for you. If unit is overpowered, it will get nerfed, nothing to argue here really. Imba needs to go away, that goes for all armies equally, OKW is not exception. In: COH2 Balance |
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