I have a crazy ide for theam, when you get to T3 youre conscripts can get a banner carrier or commisar or whatever that gives you the ability to do a fire up move like thiere was in vCoh, kinda lika thiere uuuura but they dont get pinned and get incressed damage, i mean they are not super good in close combat still ( This would be an uppgrade so you cant have it with the smg packs) but you would be abel to run up to the enemy lines and toss a molotov |
No revamp is needed.
Small changes to 3-4 units are needed at most.
Yea revamp migth have been the wrong word |
Is it just that feel that the soviets have not apated well in to the new meta and factions.
This is not me saying "soviet suck relic plz buff", but i do feel that the soviet core is very very weak and they are totaly dependent on thiere commanders. Take for instance conscripts, they are a decent early infatry and can hold thiere own, molotovs are great and so is the at grenade. But mid to late game they lose all thiere steam and you will need some sort of an uppgrade, so you better have a doctrine that have something that can replace theam or uppgrade theam, becuse if you dont you have that you will lose almost all even infatry fire figths in the late game.
They dont have any forward retreat points and thats ok werchmact dont ethier but unlike werchmact they dont have a foward healing base or reforcement point other than doctrinial or the half track (and the half track lose's it when you uppgrade it) meaning that you will spend alot of time runing back to base to renforce.
As for tanks its really underwheling, the T70 is a pretty good and can ruin someones day pretty quickly but ofcourse cant be matched by later tanks (and it should not be abel to!), the su 76 arty ability is fun but its pretty lame at figthing other tanks, you use it becuse its a anti tank gun that cant be shot to pices by small arms. the su 85 is more bark than bite and i find myself using it more in despration rather than in a actule plan and the T34/76 you build becuse you need a tank out on the field, unlike the Panser 4 that you build becuse its good at figthing most targets you build a t 34 because the enemy has a tank out or you are expecting a tank and even that its not that good at figthing.
As for thiere doctrines, they are great (well most of theam) hands down they have some of the most powerful commanders in the game and thats kinda my problem with theam. The must have such relia so heavyly on thiere comanders. It bugs me because it forces you to pick from between a handful of doctrines just so you can get what you need from theam. I would love to play with the anti armor doctrine and it has some really good choices, but i cant because then i wont have any good infatry to back up my conscripts.
Thiere should be a balnce of power between the core army and the doctrin
I dont know how to fix this problem thats why im asking you. Do you think its fine as it is? Do you have a theory how this could be fixed? and so on |
Dont give relic anymore ides, they will just screw it up |
probably not
and remember, you are not the only one
Oh i see relic are just a_holes |
It took me 200 games as Brit to FINALY get a commander drop .. and I got 2!! Vangard and mobile assault ... I was so close to buying them glad I didn't.
I like royal engineer regiment ... of course for the emplacement repairs and I really like the mobile assault ... flamers & land mattress is brutal.
Guess who did buy theam and then got theam as loot drop...... |
Just wondering is possibel for relic to personaly troll you?
becuse i have gotten 7 10% faster build time on infrared half track (most useless item since 10% faster dispatch on heavy vechicls)
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Ok then you have seen everything i guess |
lol, now we've seen it all
Ever seen a purple carrot? |
Wow....this thread is really toxic.... How about you guys tone down the insults and slurs abit |