I think technically it is very hard to implement/impossible because how the engine works. |
Since brits came out a lot of units are suddenly too weak,while they are actually fine and just overshadowed by the new shiny toys the brits have. |
Worst faction is USF until we get Rangers and Pershing commander.
Until the 29th, Axis will continue to hog all the best infantry, AT, tank destroyers, tanks, support weapons, synergies, abilities, skins, commanders, grenades, offmaps, Ostruppen, decals, defenses, voice overs, base layouts, and small arms weapon profiles in the game.
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Still appreciable. It also affects suppressing targets behind objects that are targetable.
Good to know, thanks. |
You know that they are the same as Lolotovs in terms of damage right?
All incendiary and flame weapons are OP. Inc nades should also be on SPs, they should not kill units. Instead, they should act lie WP. |
this utter almost baseless notion of relic's hubris is very frustrating to read.
yes, this would resonate well when coh2 launched when apparently relic disregarded a lot of advice from top coh1 community members, but now then ever, they are more engaged, and it clearly shows that cruzz's bug finds had a lot to do with bug fixes of the upcoming patch.
they took a moderate step into "fixing" soviet faction, brits clearly shows depth that was missing from wfa fations etc etc.
I'm not denying that they are getting better. On the contrary, in my previous post I've mentioned that. And in my humble opinion I think they are doing this because we gave them a hard time. They finally answered. And maybe UKF sales were not what they expected them to be. Anyway, they are getting engaged yes, but they could listen to us earlier... as early as Alpha. |
Accuracy matters for AoE suppression.
Well, correct me if I'm wrong but except for HMG42, other HMGs don't have the best AoE suppression as far as I know. Not sure about Vickers. |
I think it targets team weapons only if there aren't any tanks on the field. Typhoons REK everything. |
That's probably intended.
The autofacing nerf was really just to punish players for setting and forgetting it. Just use attack move and they'll work just as well as they do this patch. That's why I was never very pissed about the change, because for me it'll work the same 90% of the time.
Auto face nerf only punishes you if you're brain dead. |
+1. Mechanized play could be very interesting, but as you said it takes a lot of clicking, and input delay makes it worse. |