First of all, I appreciate your effort gathering information from community.
To answer the OP, absolutely not (unless you remove resource transfer), because of a couple of main reasons:
1. It will add a whole new dimension of balance problems in large games. Even 2v2 double OKW will be unstoppable
2. OKW has a buttload of unspent MP
3. Just imagine buildin 2 caches of muni (400MP which is an Ober squad), then transferring all of that muni to fuel, or vice versa.
Here is what will happen in a typical 2v2 double OKW game:
each player build 1-2 Muni caches ---> Schreckblob for each ---> Covert to fuel ---> Hello 12 minute mark KT.
-
#Steam AliasWL%Streak
- 1.46467.874+6
- 2.794136.854-1
- 3.869297.745+5
- 4.14465.689-1
- 5.401212.654+3
- 6.21156.790-2
- 7.301128.702+3
- 8.354186.656+3
- 9.501325.607+4
- 10.327118.735-1
Iran, Islamic Republic Of

cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger