If your looking for a specific reason thus is problematic, Riflemen at a Vet 3 5 men squad will have 0.560175 received accuracy. Vet 3 Sturms (4 men) have .66, Vet 3 Volks (5 men) have .81, Vet 3 Obers (4 men) have .497, Vet 3 JLI (4 men) have 0.568, Vet 3 Fallsch (4 men) have 0.55593, Vet 3 Pgrens (4 men) have 0.568, Vet 3 Storms (4 men) have 0.5325, Vet 3 Ass Grens (5 men) have .71.
So yeah Riflemen at Vet 3 will be in the top 5 most durable squads in the game thanks to not being limited to a 4 man squad while having received accuracy normally reserved for extremely expensive elite infantry.
NONE of those squads require 120 munitions in upgrades to perform vs riflemen,so yes actually at "max power" if you will,riflemen are the most expensive infantry in the game,while being the main infantry of the faction,which means they die the most as well.
No matter what BS you cancerously spew,they need to use both slots with weapons to have similar performance to axis counterparts,even with this buff.
None of the squads you mentioned are the only combat infantry unit of their faction nondoctrinally, the only ones of those that are "extremely expensive" are obers and falls,which doesnt take into account that OKW almost always has more infantry than USF(Which means falls and volks mixed together vs 3-4 riflemen) thanks to being way more forgiving manpower wise.
And why arent you including vet 4-5 combat bonuses like obers supressing like rifles cannot do anymore,and falls being fucking cloaking terminators at vet 4-5? Or are yo ujust gonna sit there,ruin this thread with another shit argument, and act like its not possible to get vet 4 and 5?
And gee,alex,I'd hope allies have at least one unit thats in the top 5 most durable squads,or is that just reserved for OkW? get a clue,and while you do that,gtfo this thread.