More amazing balance notes. Ive finally gotten around to the axis factions.
Starting with OKW
Panzershrek
I found the panzershrek was underforming in comparison to the Bazooka.
-Damage from 120 to 200
-Penetration to 200/210/220
upgraded visual effect
Panther
-I found the panther was underforming.
-Damage from 160 to 240
-Graphic update to shell
-AOE increased to allow more damage vs infantry
Upgraded visual effects
King Tiger Tanks
I found the tiger tanks lack the fear factor that they had in real life.
I am changing this.
-Upon Penetration,there is:
50% chance of decrew
50% chance of vehicle being stunned
This means that king tigers will always kill or knock out other armor in one penetrating hit
Crew shock critical removed
-Range to 60
Main gun causes suppression to infantry
Graphic Improvements
Jagdtiger
Same as king tiger. I felt that it was not feared.
Damage to 640
100% chance of crew shock,and will cause damaged vision block critical
Upgraded visual effects
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Soviets and ostheer will receive buffs soon