Simple, MrSmith is good at fixing bugs
GG is a good player
If you have a problem with them, or think they are inadequate, etc maybe ask why the people you "prefer" are not apart of the team and helping, Instead of just straight shitting on and trying to challenge Smith, the bugfix and consistency guy.
(which is pretty low, honestly. just stop), and really, youre also not giving GG nearly enough credit for being in the top percentile of 1v1 players either. His opinion could very well suck on a specific idea or whatever, it really could.
but he's also casted and watched alot of high lvl games and played alot of and won alot of them as well and you have to respect that.
Personally, I wonder where the likes of Cruzz, DevM, aimstronk, Hans, etc are in all of this, and why they have chosen to not be apart of this coh2.602 team.(Or if they were invited at all?)...
Regardless im also confident the team we have now can bring the game abck to at LEAST, a decent state.....so, it is what it is.
If you truly disagree with them... Give them proof that their ideas suck, it seems alot of 'people' lately are just saying things that these creators are doing "suck" instead of actually testing and proving it actually sucks. Same with the new maps; everyone says theyre shit, garbage, utter garbage!
but literally refused to be apart of the testing and feedback process. Just grabbing your pitchfork and saying it sucks doesn't help them at all.
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Why are GG and Mr.Smith taken into consideration?29 Dec 2016, 09:17 AM
In: COH2 Balance |
Thread: Numeral Veterancy Descriptions - English Localization Mod27 Dec 2016, 04:26 AM
Awesome work harold; If its not too much; you should definitely do this for abilities with modifiers, like auras, active abilities, etc. (I see you did repairs already.) if you can/are allowed to change the texts for them. I wouldnt mind, infact I would be quite happy if you copy pasted the text from the ability guide here if you needed to. I'm sure it would make your job 100x easier if you have to type this data in yourself in any way. nicely done! |
Thread: Relic Winter Balance Preview v1.3 Update17 Dec 2016, 21:19 PM
Might as well call penals soviet marines now. the "penal" subpar meatshield troops design has just been thrown way out the window and butchered like no other... Jeez. Just make them meatsheilds and turn cons into what you're trying to make penals. But if cons aren't in "scope.." honestly I question the point of that...but meh In: COH2 Gameplay |
Thread: Rushed Fuel Cache or Bunker8 Dec 2016, 23:20 PM
Just be smart with your aggression and outnumber the ostheer player. If he gets the cache/Bonker early then that should be easy enough if he got the cache/bunker late and you can't push it, then you likely weren't being aggressive enough throughout the game up to that point. Even then like nosliw said you can kill both of those things with the mortar, pack howie, But you can also use a m20 crew, Stuart, drop a paratrooper squad and use a demo, a sneaky bazooka team of any kind, etc |
Thread: Anyone want a mentor?5 Dec 2016, 20:09 PM
If the OP has good enough teaching talent he can be a good one. Mentor doesn't have to be top player. It's enough if he is much better than mantee. In many cases it happens that if the mentor is too good, he will feel like wasting time teaching bad players. ^eggzactly. its...a pretty stupid idea to think top 50 or whatever should be the only ones mentoring. Especially since most, i'd say 99% of mentees rank in the thousands,or have less than 50 games total. Sure theres the occasional pasty dork that wants to get mentored from rank 150 to rank 75(which by the way is literally a matter of abusing whatever is broken on the map/faction matchup harder), I guess thats where a top mentor comes in handy. but other than that at a rank 500-1k level you dont need the likes of Devm to tell you that red cover is bad, green is good, and that you should retreat from MG's and not spam the same infantry unit for the first 10 minutes. and you sure as hell dont need to be learning about all the abusive shit that a top 50 will spam you with until someones taught you the basics. In: Mentoring |
Thread: M1 Garand for Rangers and Paratroopers5 Dec 2016, 19:49 PM
well you had to have messed up something somewhere. Its not like weapons are incompatible with the model in this specific case; I would triple check your edits in the abp file and make sure you're linking to the right weapon, you didnt make a typo, etc |
Thread: M1 Garand for Rangers and Paratroopers5 Dec 2016, 18:54 PM
Editing the abp file should work, unless a patch messed that up. I followed...I believe it was Eliwoods' abp edit tutorial and did this same thing in one of my mods because I had the same gripe with the weapon choice.(I was able to mix carbines, upgrades, and m1 rifles by making a whole different paratrooper entity with a different weapon and then messing with the sbps squad loadout.) I did a similar thing for Sappers, ended up giving them enfield sten mix |
Thread: COH2.ORG Staff & New Promotions28 Oct 2016, 09:17 AM
In: New Members |
Thread: October 25th Update25 Oct 2016, 06:07 AM
lol In: Lobby |
Thread: The times you went "wtf relic?" coh2 patch history23 Oct 2016, 15:31 PM
Mass conscript PTRS, quite literally blowing weapon teams away. 1 cp Soviet elite infantry 120 mp ostruppen outnumbering the SOVIETS in every way. Making close air support command available to everyone Partisan patch where they had STGs and were buggy as fuck(capturing weapon teams with them would give you a full invisi weapon team with STGs) And of course the past 6 months with this us mortar, broken in about 10 ways, still barely actually touched. unfortunately I could quite literally name 100 more things. In: Lobby |
583315583124581726580130579619579618579612574432573981573760
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VSLooney ★ NorthWeapon ★ CookiezNcreem ★ comm_ash ★(◣╬◢) wyhnowork (◣╬◢) John1986 (◣╬◢) A Blue Nosed Gopher (◣╬◢) Cracknig#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-3,645
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VS⍟USF⍟QueenRatchet123 CookiezNcreem ★ comm_ash ★ NorthWeapon ✪~TAB~72ebel_9 NUFFFYYY ~TAB~ Choccy Starfish ~TAB~ PuppetmasterUSF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-1,869
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