That's the challenge I was talking about. Turning a game into a real F2P and not P2W is hard. I've said that you can't compare this RTS with other game titles, but look at LoL, TF2, WoT, WT etc. They some how managed to make true F2P games.
The fact that we have paid for this game is true, but so did TF2 players. I my self think that if making the game F2P means more content and support for many years, constant updates, bigger player base, ESL partnership and big tournaments with huge prize pool, that would be great. Although I have paid for this game, I've had enjoyable 600 hrs so far for around 60 bucks and I would rather play it for many more years instead of it going into my good ol' days archive.
Either way, your points are valid, and it's not like they are gonna make it F2P because of some post on this site. I was just pointing out one possible (although debatable) decision that they could make.
+1
I could care less that I paid over 100.00 US for this game. Let it go F2P so that the ladder gets filled out. Its very hard to get better for me when I either play rank 10000k players then the next game a top 10 player.
I am too skilled for one and under prepared for the other. There is 0 wrong with a larger player base. Allowing Relic to hire more staff is also a plus as we could get balance patchs and content faster. There are more for a F2P model at this point then against it.
I get that people paid for this game but we have ALL gotten our monies worth at this point...