That is one of problems with the current attempt to revamp commander as decided by Relic. There are commander that combine some of the best abilities so it very difficult for other commander to catch up.
Instead of trying to make the revamped commander as good as the meta commanders and end up creating OP abilities as "sell" point one should:
1) determine a power level of the commanders of each faction
2) first nerf commanders that are above that level by removing op combination of abilities
3) bring the rest of the commander gradually at the same level
In other words nerfing the meta commanders make allot more commander viable and brings up underlying balance issues than revamping 2 of them at time.
some meta commanders are not necessarily OP. They simply get better mix of abilities compared to others.
Take for example the most common USF loadout ( i'm talking about 2v2s mostly). We usually take 1 commander for artillery ( priest or calliope), 1 commander for aggressive play ( tipically pershing commander) and 1 commander for map based gameplay (for example rifle company for flamers on maps with lot of buildings) or support tools (airborne).
Just look the first category, our artillery option:
1) infantry company, we get mines and sandbags for rifles ( good ability), Mortar HT (good unit, still quite unique if we considers our stock indirect fire options), LMGs ( good option, more firepower for long range maps), Time on target off map ( again, good option and very usefull) and finally Priest (good arty unit).
2) Tactical Support: LMGS (See above), M5 ( the only real AA option for usf since stock ones is bugged), Recon ( more durable recon run, usefull), P47 strafe run ( quite situational but usefull), Calliope ( good arty unit).
None of these abilities are OP imo, and both of these commanders can be a good choice.
As i said before, mechanized is poorly designed, even the revamped version. Main reason is the poor sinergy of the abilities and the overlapping units with the stock options.
Maybe is only my personal preference but i really see no reason to get this commander over Armor company or pershing.