Whilst guides on commanders everyone knows are extremely powerful with abilities that are easy to use can have some merit...
I personally just don't find them interesting. I'd love to see guides in future that show interesting ways to play with commanders and abilities people don't often use, and give people inspiration to play something they wouldn't usually consider. I think every Brit player currently uses this commander at one time or another.
Examples of guides that have done the above would be Hans's ostruppen guide when it came out, the US Mechanised guide, NKVD guide, or Sephas Brits guide for CoH1. Just food for thought.
edit: On the A_E's sister comments that was after I was shown a screenshot of Hector claiming the £100 engraved pewter trophy Luvnest won was plastic and likely worth £10... I did not react kindly.
The purpose of guides are to give people who are not familiar with meta a chance to compete. You play to win the game, not please the subjective interest of individuals. Also, I'm not sure what you were trying to convey by referencing dead guides from 2015 and coh1? You really find NKVD 'interesting' when the core of the build is to create 10 conscript squads
Hans probably could have written this guide but cheers to Hector; as this guide came out well.