Quite some time ago it was supposed to counter T 70 or other LVs and I assume it still is ?!? But I somehow can never manage to get 5 CPs by the time the enemy fields a T 70 / other LV. And apparently it i am not alone with this. Even top players seem to have only 3-4 CPs 10 minutes into the game. So what is the point of the Puma then?
Quite some time ago, the Puma was a call-in at 5 CPs. The only difference now is that you have to build it instead of calling it in. |
Is it possible to give the Stug Heat Shell ability a unique icon? It currently shares the same icon with target weak point. |
Probably, i am saying to much about it, but game really needs attention to visual part. It's not only about text and icons, it's about UI elements in general.
1. Same abilities, not always have same UI highlight (like AP rounds for MG34 and MG42)
2. Some abilities doesn't have proper highlight in general (like mupltiplication indicator of penals vet ability or spotting scopes for Ostheer)
3. Location of abilities and their order on ability bar totally messed.
4. Order of units in the buildings also messed for some tiers.
5. Not all actions have voicelines (this one probably not fixable)
6. Not all vehicles share skins support, even if we have solid skinmakers from the community, who was ready to assist (at least in the past)
7. Some actions don't have proper UI highlight (like call-in, which shows the area in vCoH and even in CoH 2 SP, but not in current CoH 2 MP)
8. USF base, it just bad.
9. A lot of stuff has non-coded text strings for them, so you can't fix them with localization mod. Aa well as a lot of stuff using same text strings, and information in this strings is not informative, because have to match with two and more things in the game.
10. Different design of assets for factions and their abilities (looks like they've be taken from different assets collections).
11. Not all icons are in good shape (that's my fault as well in very some cases)
And that's only what i remember right now.
If i was able to do something with the game in current state, i would have a look on polishing and improvements of UI in possible ways and QoL (very obvious to hear it from me, i know ).
+1, there are a lot of UI elements that need to be fixed. |
The abundance of bugs and oversights only completes the picture. This was a real "Wtf happened?" moment for me and Im sure that it will be for many players who decide to return to the game(and then ultimately won't due to its state).
List the bugs so that someone can fix them instead of making general complaints that don't help anyone. |
Basic Infantry should have decent moving accuracy. Part of their job is assaulting positions, and moving accuracy is a necessary function of that.
If you want to nerf IS either go after the cover bonus or the 5th man, but this idea that Brits should never be able to attack needs to die.
Sections perform significantly better than other mainline infantry when in stationary cover positions. The problem currently is that are excellent when stationary and decent on the move. This makes them very hard to counter and makes Section spam very popular. Another reason why bren guns are not used that often |
you act like this doesnt matter but it matters big time since mainly meme commanders have it (B4 + mother russia)
Guard Rifle Combined Arms with the KV-1 and Guards is quite popular. |
The Churchill also supports some good MGs to support its Aoe Profile. Able to do consistent damage especially at close range. +2 at vet 1. I do not even know when the last time I saw the rear MG actually fired for the KV1
KV-1 has the same powerful hull and coaxial machine guns as the T-34 which are much better than the ones on the Churchill. |
He is on the very right, right after Guard Motor Coordination Tactics.
I might be wrong but the commander portrait for Soviet Combined Arms Army currently looks like this.
Edit: Why didn't the picture show up? |
Where is the portrait for the Soviet Combined Arms Army commander? I don't see it among the Guards commanders. |
The same thing happens when Conscripts merge into PPSH Airborne Guards. |