Profile of van Voort
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Posts: 3552 | Subs: 2
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Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Leaderboards and playercard partly bugged.18 Oct 2015, 07:00 AM
Yeah I just noticed this too In: Site Feedback |
Thread: DLC Premium Commanders18 Oct 2015, 04:26 AM
Indeed In: Lobby |
Thread: To Relic -- Ideas to fix DLC mess18 Oct 2015, 04:22 AM
Another subject is price for commanders. The pricing right now is somewhat odd. Most are STG 1.99 Some are STG 2.79 This includes all the Brits, USF and WFA - all of which is fair enough because they are newer and fewer Then you have: CAS Elite Encirclement Luftwaffe Supply Mech Assault Ostruppen Advanced Warfare Counterattack Partisans Industry Tank Hunters Urban Defence If you want clarity for new players someone might think that Urban Defence is a really good one, as opposed to being so far off meta it might as well be on Saturn In: Lobby |
Thread: To Relic -- Ideas to fix DLC mess18 Oct 2015, 04:14 AM
I completely agree that there were elements of the pre-Warspoils system that worked very well. In fact pre-WFA we had four systems working in parallel 1) Most Bulletins Tied to Achievements 2) Commanders and Some Bulletins Tied to Level 3) Other Commanders available as DLC only 4) Commanders available via promotion (Cas, Mobile Defence, Defensive) People complained about 3, but 1 and 2 were fine because people clearly knew what they needed to do to get what they wanted. Warspoils made everything available as a random drop, but completely removed any control people had about what they could get There has been various flirting and probing about what to do about that, like the post-game surveys and the hint never to delete any duplicates but there's been no action nor any sign that Relic really know what to do with this. +++++++++++++ Now, if it was me I would do the following: 1) Everything is available to buy 2) Everything is also available to grind. I'm happy with it being hard, but it has to be clear what you have to do and what you get In: Lobby |
Thread: To Relic -- Ideas to fix DLC mess17 Oct 2015, 14:04 PM
Game Publisher seeks to make money Film at 11. ++++++++++++++++ Sorry I can't get angry about DLC Commanders or Warspoils We had Tiger Ace and we had Windustry and neither was a good period, but there is no Commander like that now. Warspoils was a two steps forward one step back change that removed any control you had over what you could get, but allowed Commander drops. It shows the signs of being a work in progress that just stopped. However, I don't see any credible alternative to the status quo, because that always gets pitched as: - I want no content that affects the game to be behind RNG or paywall Which means we don't get any new commanders, nor would we have WFA or Brits unless there is some magic reason where Relic should do that for free Skins are not going to pay the bills And whenever Relic put out SP content like AA, pretty much the same group of people start complaining that they should be spending their time patching multiplayer and that SP is an irrelvance So all they really want is: Relic should devote 100% of their effort to balancing and developing the game mode I care about, and they should do so for free I am somewhat unsympathetic to this request In: Lobby |
Thread: Muni caches for OKW!17 Oct 2015, 01:52 AM
Pak 43s Expendable Falls and JLIs More Raketen etc etc In: COH2 Balance |
Thread: M26 Pershing performance discussion 17 Oct 2015, 01:51 AM
I think i completly missed the point of the tread... Some possibilities: 1) By getting this out of the way now it's much more efficient and we can all move onto something else when it actually drops and everyone has played with and against it for a month 2) Like this conversation would be any better with actual information to go on In: COH2 Gameplay |
Thread: M26 Pershing performance discussion 16 Oct 2015, 12:20 PM
Whats going to happen: 1) Relic wants to milk the fanboys You forgot the bit where: a) Everyone plays it because it's new b) Nobody knows how to counter it yet c) People start QQing that it's OP because everyone is using it and they don't want to adjust their playstyle to counter it. I already know that is what's going to happen, and I'm not going to make any judgement on it either way for at least a fortnight after it comes out and probably not evern then In: COH2 Gameplay |
Thread: New commanders incoming!!!15 Oct 2015, 12:10 PM
I'm complaining about that and I'm not alone In: Lobby |
Thread: New commanders for Soviets and OH15 Oct 2015, 12:03 PM
Well the original factions have more than twice as many as anyone else and there is no real need for any more The only significant gaps I can think of is Guards + IS2 and Shocks + T34/85, but maybe that is what custom commanders are for (if they ever come) I'd rather they work on revamping some of the existing ones: Urban Defence Soviet Industry I believe they are working on Industry In: Lobby |
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Latest replays uploaded by van Voort
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VS[AJM]AlphaElite2 ☆ NassaVegas ☆ Totenkopf POTTERS_MOM~TAB~ Iron Emperor ~TAB~ van Voort ~TAB~ A Sassy Badger RiffzBearrito1-1,516
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,872
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,694
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VSKorean Jesus CPU - Hard nicolas.alberto9 Daneglish~TAB~ GBPirate ~TAB~ Beemer8 ~TAB~ van Voort RobocopHighlanderWTF just happened here?by: van Voort map: Steppes5-1,935
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