The problem of IS-2 is complex:
- locked in two commanders (and the shock troops are not currently in the favorites)
- IS-2 unreliable / soft, unnecessary ability
- (it follows from the previous problem) it does not make sense: it comes when the game is almost completed, you spent fuel on other tanks (SU-85 + Katyusha best choice right now)
- IS-2 is more in repair than in combat
I like the idea of bringing the IS-2 to King Tiger level |
How about to give Is-2 the same ability to change shells as ISU-152? If you want to wipe infantry use HE, want fight against armor choose AP.
No, this will make the IS-2 the most expensive piece of uselessness. Just polish his characteristics, change the veteran ability. |
It's not until you gain some Vet for the IS2 does it begin to shine. It's a unit that patience to use, that's for sure. But it will make the Turret turn faster and make it fire faster too. Only then is it really a beast.
And here there is a problem:
Pershin takes the veterans instantly - excellent accuracy to infantry and tanks, plus big damage to infantry and tanks
IS-2 takes the veterans badly:
The main problem of the RNG gun is constant miss and non-penetration.Absolute misses against the infantry and it's very funny: the King Tiger constantly wipes a full 6-man squad, IS-2 122-mm exterminator wipe the 4-man squad? Pff .. in dreams |
IS-2 still looks like a soft unit:
Yes, they have increased the damage, but he still shoots inaccurately plus slow turn of tower, unnecessary veterans ability and is locked in two commanders.
Pershing is locked in one commander but this is such a wonderful tank. That I want to take only him. Although the enemy has a huge blob and it would be more advantageous to take Calliope |
T-34 also depends on the manufacturer's factory: some factories made tanks with additional armor (+15 mm front armor / tower, +15 mm front armor on late models with hexagonal tower), stamped tower |
It was problem for each army (not from good life, t34 crew started fire under tank). USF had little troubles with that because Sherman has heater (small engine for heating) to warm engine. It was popular to warm inside tank when you are waiting on position. Because start of main engine to heat yourself was...costly and resource of engine decreased.
It was not zis-3 gun, only su-76 had zis-3 gun. T34 gun was F34 (best to 1941, but bad to 1943).
Soviet has t34-85 as mobile tank destroyer (500 meters and you can kill tiger on front). Su-100 is close equivalent to Elephant, it was pure tank destroyer. Radio (thanks to lend lease, soviets could make their copy of british tank radio for tanks), good optics, good shells (thanks to lend lease gun powder) all it has t34-85. Isu-152,122 and Is-2 they all for breakthrough germans defense and crushing bunkers, fighting against tanks not was their main role (but they have opportunites to that).
Bad comfort and other cruel things of t34 it's what you have when enemy on your Homeland and you need to evacuate your factories (it was all knew when first t34 was produced, in fact t44 must be new tank, t34 was just timely replacement. And t34-85 has turret from t44). When you fighting for your life, comfort will be the last problem for you.
SU-100 - JagdPanter analog, they have similar armor, gun and concept
T-34-85 has a tower from T-43 |
Well, but that's the point I am trying to make, the Katyusha is also pretty effective on long range, not in spite but BECAUSE of the scatter (if you dont try to snipe down a truck or smth). So the chances to get them with your JT are pretty slim. As for the other suggestion, usually the Katyushas are with the "pack" and not on the other side of the map. So it is very likely you will lose your tank(s). Plus, the idea to dive really depends on the map, try to dive in Trois Point for example. Large open maps like Vaux or Moscow might work, but on small, narrow maps it's nearly impossible...
One infiltration unit can destroy a double Katyusha, it can cost a victory in the game. Especially dangerous Fallschirmjäger. On city maps, Katyusha is even more in danger. |
500 mp for the cache? Unreasonably high price |
What's next? Forbid to touch blobs? Forbid to shoot at the advanced headquarters on the front line near which there are 7-9 units? Katyusha is okay |
The Soviet mortar shoots at smaller squads. Why the hell would it shoot less accurately, AND be slower firing while costing the same??? That makes zero sense, and statistically, it's just wrong. The Soviet mortar has less scatter.
Because - that the Wehrmacht mortar constantly wipes 5-6 people full squad, the Soviet mortar wipe the 4-man squad? It is better to wait for the second coming of Jesus. |