Soviet snipers - twin brothers, supposedly paratroopers
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IS-2 HE shell ability, I feel that absolutely useless ability replaced on practicality useless ability:
- Icon of ability activation above the tank
- Very long delay before shooting
These two points make the blob away from the fire
- Not informative - the delay in shooting is very long and no information after how many seconds will be shooting, does not allow to shoot ahead
The only application that I see now: flank shooting at JagdTiger/Elephant with |
A shame this kind of ignorance makes the game rot
I agree, the new material? Nope.
Smooth existing material? Maybe one or two patches per year, not more.
Boat abandoned |
at some point, history has to play a role. conscripts should be the worst infantry on the field. hands down. because they're CONSCRIPTS.
volks are a weird phenomenon, because they shouldn't be as viable as they are, but have to be because obers take forever to come out.
There is History, but there is a game. Then that the main infantry of the Soviets are conscripts and penal (1% of all troops) is a design error. Where is the regular infantry? So let's concentrate on the game. |
... as they should be.
No, or you are one of those people who likes: click click I won? |
- No changes for conscripts? Continue to be the worst infantry.
- If you do not have T4, you call IS-2 expensive uselessness at a more expensive price. Where is the IS-2 buff?
Cute
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When you can no longer rely on 90FU Stugs to be the best AT unit in the game vs all targets, the IS-2 will force the OST player to make an actual investment for their late-game AT. That leaves a huge-ass gaping hole for the IS-2 to exploit.
Or, when, as OKW you can combat blitz to safely and get insta-glue repairs, no amount of damage caused by the IS-2 can ever be meaningful; the IS-2 will just spend half the time repairing, while OKW armour will keep marauding.
In both cases (assuming that the underlying causes are fixed), it's fine that the IS-2 can be soft-countered by AT guns. It's the KT performance vs AT guns that is broken; it shouldn't be the norm.
It's all good, but the IS-2 will continue to miss the tanks / infantry, don't penetrate, don't deal damage (yesterday, Brumbar inflicted more damage on the IS-2 than I did in response) |
Or, just fix the Stug and OKW repairs, and the IS-2 will be alright.
(source: EFA revamp mod)
This will not cancel that the IS-2 gun is very bad. He needs to increase the damage and accuracy, maybe a little penetration. The speed of the turn of the tower must remain slow. |
IS-2 paired with Su-85 or 76 is a fucking beast. The tank is not the Shock one we knew from the past, honestly its main gun sucks. But boy, that armor. Every German player has played at least a few games where he fought an IS-2 and every shot simply bounced for 5-10 times in a row. Be it a PaK or a Tiger.
I honestly think of it as some kind of invincible, I never really think that I can kill it when I see it when playing as Axis.
In this and last weekend I tried to play with IS-2 - not a single rebound, all shots pierced the IS-2. Once I had three consecutive rebeces - it was the blessing of the gods |
This tank is absolute nonsense for more than a year. He is not worth his price.
- Ridiculous damage against tanks, if only ....
- You will get, because the IS-2 is an extremely inaccurate gun, and ....
- If you break through the armor, because the shells are often bounce
- Gun inaccurate against infantry
- Slow
- Slow turn of the turret
- Absolutely useless first level of vet.
Yes, he feels a little better if he gets a second level of vet, but most likely the IS-2 will be destroyed before he does it
It is enough to increase the damage and make it more accurate |