Yeah basically all the same equipment the current two german faction have as which point we have to ask can we make a unique and meaningful faction, I would venture to say no
maybe some Italian units and tanks? well i just want P3 |
Lines have to be made. US fighting alongside USSR...meh I can get behind it. Low numbered vehicles that saw little to no actual combat use (sturmtiger ostiwind) I can get behind that too. An entire army group that ceased to exist a few years back poofing from thin air in 1944/45 I cannot get behind. Also all of their equipment would be horribly out of date and just the same as both German factions have.
not few years, it is only about 1 year, north africa campaign end in may 1943. yes they prob have poor equipment like no panther or any heavy tanks. but they are rich in munitions and oil and lots P4,P3, P2 |
Are you serious?
You think an audio cue is enough time to move the maxim squad out from under the grenade. I hesitate to suggest this, but feel free to try to move it that fast and post a replay of it working. Also please post the number of times it did not work so we can have a fair comparison.
You think I don't know how to dodge grenades?
well when u hear your sq yell engaging enemy, I believe you will use space bar to check them out if your maxim is engaging a gren, it is prob a very short counter is either they retreat or they acting going to use rifle nade (like one guy in kneeing) then that is plenty time for u to repostion your Maxim, the encounter usually last around 10-15sec. if an infantry got suppressed and they don't retreat usually it is HMG's turn to run because there is only 2 outcome from that, 1 they going to nade the HMG team, 2 they have other infantry to flank the HMG or both. either way u need reposition or retreat your HMG |
You people do realize at the time COH2 takes place that is 1944 During the bulge as of WFA afrika corps would literally make zero sense as they are all long gone? I mean sure you could still do it, but like a pacific expansion would have to separate from the main game.
They have DLC for 1941-1943 short missions i don't see why not have Afrika corp well they prob have the worst tanks that is for sure |
well my question is why not they just add north africa area in the game. so we can have Afrika Korps for axis and make it be a axis force that don't have heavy tanks? (I don't remember there is any german heavy tank in North Africa Campaign, but might be wrong)
another thought i want Bren Machine gun as a upgrade and can choose to setup as roll of HMG, but with same arc as maxim but need reload way more often and can upgrade once more to able to fire longer but lost mobility (30 bullet mag to 100 bullet pan mag) that can't fire while moving like LMG42. (I remember i can use it as LMG and setup as HMG while i play DOD back in the days, love it) |
dam i just deleted 1 of my replay that 1 got 8 1 shot sq wipe by my enemy in 1 game and he told me L2P better. in that game i my sq from full to get 1 shot by AT gun, mortar, nades and 4 1shot sq wipe by sherman |
no brummbar? my vote goes to brummbar |
i say 120mm is best not only for its damage and range but also its survivability. It can live with 1 man while all other weapon team needs 2. it just happen too many time that 120mm run away from me because it still have 1 man to push the mortar. |
That's correct!
Everyone knows it's unfair, considering their price difference and the time they arrive and teching required for obers.
Not only that, guards kill green cover, support weapons, etc. That's simply unfair game.
this is what i thought last night when i am low on munitions can't afford to upgrade obers when they arrive on battlefield, so shocks ate my obers like snack and my HMG got owned by other players guard (it was 4v4 game). I was thinking guards and shocks should have their weapon cost munitions too. |
some ideas i agree and some i am not sure, i wont say much because i dont play as much as you do. i just want add few of my thoughts
I think OKW trucks should just be removed and let stormpoi to build it on the battlefield instead.
i think BAR need a little nerf on DPS, i know Gren's LMG is strong but it can't fire while move there is quite alot way to force grens to move so it can't fire, while BAR can fire at anytime, and BAR spam just kills infantry too fast especially when pathfinder using it. I feel this when i play USF or against it.
Also Alied AT gun need some buff, it is just too weak right now and useless against panthers or even P4. I had a game yesterday that 3 USF AT guns firing at side of a panther is still scratching it and another time a P4 run into my AT guns, 3 AT guns fired 4 rounds each at him all hits, that is 12 shots on P4, and P4 still have almost half hp and drove off.
well good post anyway just first section shouldn't talk about truck pushing as everyone just trolling on that |