Stealing community work, stay classy Relic, with "your" December patch.
Well maybe they could credit people who have helped, but common, the community has moaned for years about relic listening to the community, give them some credit for actually doing it, or would you rather they immplemented their own random crap or did nothing at all? |
This goes for most things in coh, but try overloading his micro, so cause a distraction elsewhere, maybe with a panther, exactly at the time of firing the salvo, and hope he fails to retreat.
Or just when there is a really obvious juicey target, actually fire at something less obvious as he may not reposition that. This works quite well with the Ost stuka bomb too.
Another handy tip, use cloaked (and hold fire) rakketens to sneak upto his lines for line of sight for the stuka. |
lol so many arm chair critics.
Congrats Relic, you go guys! You deserve it after the stuff with THQ.
You guys should be pleased SEGA wants to commit support to them, the people who spend their lives working hard to make games we want to play. Or would you rather they downsized them, restricted their budget and managed some kind of decline?
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It can be more useful than you think, most players have an eye on the mini map in bottom left, when you see a large red block (representing your panther) moving into your side of map, you instantly move to intercept it or move things to safety.
Using this ability you can use a panther to dive after Katushkas, Preists, Ambulances, whatever... place the tank on hold fire and activate ability, he wont know whats hit him until his vulnerable units are destoryed. Just approach where he wont be looking and dont let the tank fire (will alert him units under fire..) |
Never mind the anvil arty, all you need is the flare from the Flame Cromwell dropped on the OKW truck, then just drop the arty from Special Weapons commander, bye bye truck.
Only 4 clicks, zero skill, zero risk. One tank call in and one muni ability. Super easy. |
Do you use Ostruppen?
Makes Werh a hell of a lot easier. Easier to cap map, harder to lose squads, less punishing if you do lose a squad, they dont need munis for upgrades, so you are free to get fast flame half track which is a huge boon to Werh. Also easily allows you to get shreks too, should you require them.
Fuel drops to get your 1st/2nd Panthers out sooner, if there is a safe fuel point. Its important to not lose Panthers, if you can do this you can get a Panzerwerfer, which will allow you to wreck his inf in cover and also support weapons, heavily tipping the tide. You just NEED the panthers for stability.
Railway arty for nuking brit emplacements for very little effort indeed. Dont really bother with it otherwise unless you are floating crazy munis or there is a building you really want to flatten. |
A very powerful one is 'Soviet Shock Army'
Con spam with Ppsh, add one Shock squad, flank flank flank like your USA, keep adding pressure. Maybe add a single MG, as long as you use it to add pressure where needed.
Now get a 120mm mortar and bring it quite far forward using your pressurising army to provide safety for it. Try to destroy any forward trucks, or Werh weapon teams.
Use high level of map pressence to make the most of mines and demos.
Rush T34 and hopefully put them in a hole before they can bring out decent armour. |
Double shocks with FMR, flank their squads and support weapons, wipe their army
When firing B4, pre turn it to where you expect you may need to fire it, its much quicker to get a shot off if it doesnt need to turn. |
Soviets are not meant to have a super easy time vs heavies, they are strong enough in many other respects.
IS2 and IL2 strafe and also spam 34/85s with Mark target probably being the best, but both these sacrifice any doctrinal indirect fire.
Axis however are supposed to have pretty strong AT capabilities, so it's not surprising to find extra abilities like that in their doctrines.
But where Werh does have strong AT (example Riegel, Ele + stuka bomb), they lack the strong inf counters.
It's asymmetric balance.
Soviets real counterpart to Riegel is demo charge. Werh would fucking die to get hold of demo charge. |
Valiant assault isn't bad, use it in the right place and I've had the planes wipe multiple squads. Then a squad for mere minis is pretty tasty late game when people are losing a lot of squads. |