This is exactly the reason why I gave up. For months whenever complaints were voiced the reply was "We will improve and we are excited about the future", yet not much improvement was visible from my end. It might have improved internally, it might have not, I can't say for I do not know. From what's publicly visible I can't see an improvement.
Yes, there were more patches in the recent time, BUT these were also more direly needed than ever. With most patches breaking the game in a part and then the hotfixes trying to fix it, of course breaking it in another spot.
Updates for July 22nd, 2014 was the major patch.
=> Updates for July 25th, 2014 was the fix for the Call-In costs
=> Updates for July 31st, 2014 was the fix for the Katyusha
=> Updates for August 14th, 2014 was the fix for the Luftwaffe crates
3 out of 3 patches to fix what the subsequent ones broke.
Update September 9th, 2014 was the major patch.
=> Updates for September 10th, 2014 was the fix for a few minor errors / bugs in the previous patch
=> Updates for September 15th, 2014 was the fix for the Assault Engineers
=> Update for September 24th, 2014 was the fix for the Kubelwagen, but also a change to OKW economy
2.5 out of 3 subsequent patches to fix what the subsequent ones broke.
So on that end, I cannot say I saw an improvement. If I look at the community interaction? Yes, there have been minor improvements, but once again nothing groundbreaking. With Cynthia added to the team there was more moderation on the official forum and more interaction on both ones. Yet once again, the interaction was mostly limited to damage control. When War Spoils was released nothing was noted for ages until it became a huge issue.
Bug wise / stability wise there was a massive decline. There was a massive spike of bugs introduced in the WFA release and quite a few still aren't fixed. The fixes to some introduced new ones (see Point 1). The stability was really bad upon WFA release, lots of people had freezes / drops. This improved slightly (drops turned to freezes, which I guess is an improvement). Performance wise it got quite a bit worse for WFA release and subsequent patches increased this downward spiral.
I guess Relic is improving internally so the communities criticism that they aren't sounds extra harsh. Yet vice versa, from the community viewpoint it is not getting better. Relic might improve, but with all those new projects they seem to also increase their internal pressure and the stakes overall, so this probably overshadows all improvements.
I know a few people at Relic are doing a great job (not meaning the rest isn't, but I don't know for the rest ), but it seems Relic seems to have bit off far more than they could chew. Instead of going for improvements and once that's settled go for new projects they seem to be trying to do all at once. I don't know if they need to do that due to financial incentives (need additional income from SP), so if they ever wanted to improve they would have to do it with all the other things right now. I just do not know that.
From my point of view they basically fail and fail and fail again, while at the same time saying they improve. You get your hopes up the first few times, but after a while you just start to turn cynical and sour. Since I recently noticed I thought more and more in a negative / cynical view about it, I just didn't want to bother with it anymore. I wish Braden / Matt / Peter / Noun / Jason / Greg the best for the future, but I just can't believe in Relic improving anymore.
Profile of MilkaCow
General Information
Steam: 76561198005831154
Birthday: 1989-05-11
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Steam: 76561198005831154
Birthday: 1989-05-11
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
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