Yes, I'm a troll for pleading someone NOT to be disrespectful towards my country's name.
Brilliant.
America is continent. Your country name is United States of Murica, no? |
I agree from a purely realism perspective but from a gameplay and balance perspective it'd be problematic and extremely unlikely.
As a adding MG34 and PzIV for OKW? |
T-34/85 and M4A3 (76) are two of the most produced tanks in WW2, 4 times more produced than the panther/ PZ4, yet relic decides to lock it behind some doctrines(and M4A3 (76) is not even in multiplayer) , I wish to see these beautiful generalist tank came into action without the limitation of commanders for years, and yet OKW pz4 became non-doctrinal just for weeks before ppl starts demanding it.
Please let political correctness aside and Axis armor superiority aside , make T-34/85 non-doctrinal and M4A3 (76) in BOB campaign non-doctrinal!
+1
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Penals is fault from begining.
Soviets need game build on using Conscripts, plus possibly supplemented with elite infantry from Docs. It would be enough to give in each tier building some Conscripts improvements (weapons, abilities, one more man, etc).
Penals and conscripst cannot coexist, without make one another useless. |
Polar Lights:
If you prepare defence, you have time build two sandbag cover.
Smaller squads need only one, but take it as they advantage.
You mean build cover during capturing? Pro players buil one, but close to the flag, so that the enemy can not use the cover. Larger cover would go against this tactic.
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Sandbags built by Okw and US provide too little coverage for a five man squad.
Length of sandbags should be increased by 50 percent in order to fix this.
This lack of coverage contributes to their weakness vs MG spam.
You can build a defensive sandbag but the 5th model will often not be covered; therefore the entire unit will end up suppressed then pinned. Also many green cover map objects tend to only have 3 or 4 spaces of protection.
Sandbags are basically just large enough to cover the four man squads of Ukf (before five man upgrade) and Ost. Su con sandbags by comparison are able to provide ample cover for their six man squads.
It would be awesome if this could be fixed under "Squad Spacing" as five man squads do not fit behind the current sandbags that can only really cover four models.
What build two of them? |
or set the MP/FU for the PzIV to the same as the Cromwell, since one of them badly underperforms for its price
Light vehicles need they time-window for shine. Too early tanks dont allow this. |
Cromwell could probably take another slight nerf.
Better is set the same price MP/FU as PzIV. |
I see problem with new pure AT AEC.
If the newly conceived AEC meant as only light vehicle counter, then can not intervene in time to fight.
Unlocking side tech and long building period not-allow respond quickly for enemy build.
Instead will always be better rush Cromwell and deal enemy light vehicles with mines, AT guns and piats.
In my build i dont count with AEC anymore. 75 fuel which slows you at getting Cromwell. |
And next step Democharges for all Allies?
No, we dont need more squad wipes. Just enough what we had.
Goliath is trade off, for another stuf from differents commanders. |