Yes, I'm a troll for pleading someone NOT to be disrespectful towards my country's name.
Brilliant.
America is continent. Your country name is United States of Murica, no?
Thread: Make T-34/85 and M4A3 (76) non-doc just like OKW Pz4 21 Dec 2016, 20:10 PM
America is continent. Your country name is United States of Murica, no? In: COH2 Gameplay |
Thread: Make T-34/85 and M4A3 (76) non-doc just like OKW Pz4 20 Dec 2016, 19:28 PM
I agree from a purely realism perspective but from a gameplay and balance perspective it'd be problematic and extremely unlikely. As a adding MG34 and PzIV for OKW? In: COH2 Gameplay |
Thread: Make T-34/85 and M4A3 (76) non-doc just like OKW Pz4 20 Dec 2016, 12:59 PM
T-34/85 and M4A3 (76) are two of the most produced tanks in WW2, 4 times more produced than the panther/ PZ4, yet relic decides to lock it behind some doctrines(and M4A3 (76) is not even in multiplayer) , I wish to see these beautiful generalist tank came into action without the limitation of commanders for years, and yet OKW pz4 became non-doctrinal just for weeks before ppl starts demanding it. +1 In: COH2 Gameplay |
Thread: Comunnity poll for T1/penals design19 Dec 2016, 13:07 PM
Penals is fault from begining. Soviets need game build on using Conscripts, plus possibly supplemented with elite infantry from Docs. It would be enough to give in each tier building some Conscripts improvements (weapons, abilities, one more man, etc). Penals and conscripst cannot coexist, without make one another useless. In: COH2 Gameplay |
Thread: Sandbag cover should be 50 percent larger.19 Dec 2016, 12:10 PM
Polar Lights: If you prepare defence, you have time build two sandbag cover. Smaller squads need only one, but take it as they advantage. You mean build cover during capturing? Pro players buil one, but close to the flag, so that the enemy can not use the cover. Larger cover would go against this tactic. In: COH2 Balance |
Thread: Sandbag cover should be 50 percent larger.18 Dec 2016, 19:07 PM
Sandbags built by Okw and US provide too little coverage for a five man squad. What build two of them? In: COH2 Balance |
Thread: Cromwell and Comet in the WBP16 Dec 2016, 16:28 PM
Light vehicles need they time-window for shine. Too early tanks dont allow this. In: COH2 Gameplay |
Thread: Cromwell and Comet in the WBP16 Dec 2016, 11:16 AM
Better is set the same price MP/FU as PzIV. In: COH2 Gameplay |
Thread: Winter Balance Preview Changelog15 Dec 2016, 15:32 PM
I see problem with new pure AT AEC. If the newly conceived AEC meant as only light vehicle counter, then can not intervene in time to fight. Unlocking side tech and long building period not-allow respond quickly for enemy build. Instead will always be better rush Cromwell and deal enemy light vehicles with mines, AT guns and piats. In my build i dont count with AEC anymore. 75 fuel which slows you at getting Cromwell. In: Lobby |
Thread: Goliath available to all Axis12 Dec 2016, 09:42 AM
And next step Democharges for all Allies? No, we dont need more squad wipes. Just enough what we had. Goliath is trade off, for another stuf from differents commanders. In: COH2 Balance |
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