WOW, fuck you Katitoff, spoiler or delete that gif.
This kind of flashing stuff hurt my eyes. |
Calliope is indeed pay2win.
Calliope able to one shot Axis artillery but Axis can never shoot back (to kill) is quite stupid.
Pershing sounds fine to me. |
Allergenic to L2P? then L2Adapt. |
Realistic speaking, the ground AA of COH2 is too effective like they are shooting stingers AA missiles.
In WWII, only the USN VT fuse shells used in Pacific able to effectively drop down planes like flies, which was forbidden to use against German because they fear the German stealing this technology, meanwhile all others AA gun was just a joke. |
unfinished tank traps(and such) should broke instantly but that is lot to ask from Relic
It is already what ghost trap are, and you ignorant guys keep complaining. |
They did it cause its allowed in tournament, in SC2 for exemple, in serious tournament, they banned any player that used the exploit that tell you where your ennemy starts in the map, then blizzard fixed it.
Learn the difference between "Documented allowed" and "Not Disallowed".
To resume:
Sc2 Ghosting: Cost ressource and some micro
Coh2 Ghosting: Free, 1 click
Is that hard to understand Porygon ?
LOL sure a one click able to ghost wiring off an essential point.
Is that hard to understand ghosting wiring required at least 10x clicking than normal wiring? |
So you want to tell me that it is game design option ? That relic waht to do it like this , it was their first plan ?
If no then it is lack of manpower in relic to fix it and leaves you option to abuse it.
And those ghost are free. If you have 30 second time with your conscripts you can completely make some of narrow passes impassable until enemy get something bigger than light tank because you can build 100 of them in line so enemy cannot pass nor crush it nor destroy it in 30 second of similar unit time.
Thinking about this as game mechanics is retarded.
Not every strategy or tactic is totally developed or intended by developers, Starcraft is a perfect example of it. There is always something good players can get around it. And that's why Starcraft being success.
Maybe I´m strategist because I don´t abuse bad game mechanics and don´t create bad gameplay user experience like you do. Because ghosting is abusive , exploitive and effective. Yes you hear it effective. But then tell me why good players like Luvnest , Jove,Ciez, Jesulin , Barton , DevM , Aimstrong do not use it ? Because it is against their morale.
Are you fucking kidding me or you never watched the tournament, even OCF?
Sorry for breaking your dream, Aimstrong did that almost 100% in his Brits game (and causing tons of narrow-minded stupid like one of you bashing him), Jove did thousands time of Soviet sandbag ghosting and I saw even Hans did that in his usual stream, recently.
They did it because it is a working tactic. That's it. |
You forget counting the mineral not mined by this drone, + 100 minerals early game ( in the time where its intelligent to ghost building, tell me why you should go ghostbuild when the ennemy have a good army able to destroy your ghost watch and your drone in 5 sec ) is a lot, compare to wire ghosting and sandband ghosting
All you type is making you looks like ignorant and knows nothing in SC2.
1. Everyone scouts with a worker in early game.
2. By the time of those ghosting stuff with scouting workers, there is only 1-2 attacking units.
3. Tell me how do you destroy a extractor (cancelling at last bit of health and rebuild) with ONE ZEALOT, in fucking 5 sec. |
The problem is that those structure are FREE and spammable by Core infantries
in SC2, refund is only 75% of the ressource, You can't use the ressource while its not refund, and you risk to loose a drone / probe / SCV
You want to use a Hatch (300) to slow him taking B2, so you first invest those 300 minerals ( you could use on making drones, or zergling, or tech), then cancel it, so you lost 75 minerals, and you dont have to loose your drone or it you will lost 50 minerals more ( and a larva ).
So, you are comparing this and Wire, Sandbag ghosting ? you are funny... really
100 minerals in SC2 is close to "free". |
Micro it will be if he moved his squads get supressed only one and others will kill it. This is exploid. Saying this is micro is like saying moving vickers in and out of house 10 times to get bigger range is micro
I really wonder why a narrow minded, stubborn guy (or pig?) can be a "strategist".
That vickers stacking shit was Relic coding flaw, genius.
Building a structure is genuine ability of a builder unit, cancelling/refunding an unfinished structure is a genuine option, and builder leaving their unfinished structure is a genuine option, in ALL RTS.
Comparing this to a coding flaw, is just retarded. |