Also in 2v2 RR it is possible to get a great comeback.
I mean the US Forces got a worst late game for real, but many players also underestimate it.
The thing is, that US got no heavies, but several hardcounters as tanks.
I always recommend to get a M36 around minute 10 to 12, even if you havent spotted an enemy tank. So you can avoid to be steamrolled if you got no zookas or teched up the Lui.
To get a comeback as USF you have to play a real good combined forces gameplay with your vetted rifles (try to keep them alive the whole game), Tanks (Shermans to fight back the inf and jacksons as support behind the line), MGs (to delay the axis vet inf.), arty (to keep the axis struggling at the trucks, etc), etc
If, like some players do, you just relay onto Rifles and tanks, you are pretty much fucked the longer the match remains.
Profile of R4ngerArea
General Information
Broadcast: https://www.twitch.tv/RangerArea
Website: https://www.twitch.tv/rangerarea
Twitter: R4ngerArea
Youtube: Ranger - Strategie trifft Offizier
Steam: 76561198001062163
Nationality: Germany
Broadcast: https://www.twitch.tv/RangerArea
Website: https://www.twitch.tv/rangerarea
Twitter: R4ngerArea
Youtube: Ranger - Strategie trifft Offizier
Steam: 76561198001062163
Nationality: Germany
Post History of R4ngerArea
Thread: Come backs as double US5 Sep 2014, 07:44 AM
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Thread: When to use Mark Target?5 Sep 2014, 06:52 AM
The plane got no effect onto the duration of that ability, it depends onto the time duration Don't know if it is a bug or a feature In: Strategy Desk |
Thread: Penalty for losing the soviet sniper aid? 5 Sep 2014, 06:44 AM
90 mp to keep a unit like this alive it nothing. This 90 mp make a counter sniper totally useless and rise the surviveability of this unit such in a unproportional rate. Theoretically it could be even possible that the 2 guys spread out and can not be killed with a single mortar shot (but like I said, theoretically) And 90 mp for one soldier ok it is high, but compare: 1 shoot sniper = 1 dead soldier (if rng doesn't fail) it is also a long range unit (according to CoH2 Stats, a range of 45). To say it basically, it outranges nearly every infantry unit. So it wont be 1 shoot and then retreat and reinforce, it will be like, shot, shot, shot, shot, shot, shot, spotter died, back. 90 MP = at least more than 90 mp if you just kill pioneers with these 6 shots ... Personally i like these 2 ideas with, but i prefer the LOS penalty in combination with a higher reinforcement cost (120). So you have to micro snipers, which lost their spotter, if you want to keep up the fight (forward reconnaissance, etc.) and you can't just spam them, because of that higher reinforcement cost, you will provide a new meta in the sniper Gameplay. If the soviet sniper Gameplay gets a new meta, the ostheer one will get one as well and provides more creative builds in the Ostheers Tiers and even he can start playing with snipers again, without any disadvantage. I also like the idea, that ce can not shoot, but I guess this would be a little bit too much In: COH2 Gameplay |
Thread: StC Fubar's Open 2v24 Sep 2014, 18:00 PM
Our enemy doesnt respond nor he accepts our friend requests In: News |
Thread: top 200 play turns out its blobs snipers or cheese4 Sep 2014, 12:26 PM
Welcome in the world of "Top 200" Gameplay Nah but srsly, it is not just spamming and blobbing there. Especially when you are getting higher there can be pretty nice matches and strat (in 1v1 and 2v2) In: COH2 Gameplay |
Thread: Additional MP game modes? 4 Sep 2014, 09:15 AM
True words Spanky! Miss it as well It works like the mod idea you mentioned Greeb In: Lobby |
Thread: se7en sins matches4 Sep 2014, 09:07 AM
Anothre nice Replay with a nice cast from ATR In: se7en sins |
Thread: The se7en sins are looking for YOU!!!4 Sep 2014, 09:02 AM
Thanks man Fellows, we are still looking for good players, who wants to start playing CoH2 competitively! So if you want to join a nice community to increase your skill and gameplay, apply now and get part of us!!! In: se7en sins |
Thread: LMG nerfs will break Axis and make them useless4 Sep 2014, 08:32 AM
WTF is happening here?! Warthrone calm down! This is excessive flaming against single, named, players and will result in a ban! This is no discussion what you are doing! You nail down all your frustration onto single players (who you maybe dont like) and say it's all their fault! You also try to convince other players with this post! That's definitely not the intention you should spread! And to be honest, there are acutally players, who got more influence onto the balance as the 3 guys you mentioned. So keep it calm! In: COH2 Balance |
Thread: Troops cannot move when they retreat4 Sep 2014, 07:54 AM
It's a bug, which doesnt depend of the map Will get fixed soon I guess In: COH2 Bugs |
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