Cons and stock tanks are still viable, they' re just not as good if they're on their own.
Late game cons's AT nade is still very much needed, and it's always good to have AT gun with cons support around against Axis armor. You also have sandbags, merge and cheap 10 muni mine.
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Cataphracts in Rome II and Attila are not very impressive looking compare to Rome I  . I miss the glittering metal mask and bright, shiny armor of those riders. |
Generally, what LeYawn said is pretty solid, however, do not go maximspam vs anything ever as you will get absolutely destroyed by anyone with a clue. 1-2 maxims are okay.
you can do a couple of things.
4 cons > T2 > maxim > maxim > shocks
6 cons (my favourite OpieOP)
3 cons, M3, cons, gaurds or something
Penal battalions while underused, are probaly the best scaling soviet infantry right now, since their flamethrowers ignore OKW matrix bullet dodging skills once they get their vet.
Of course, double snipers into gaurds into t-34/85s still hangs about there, but its very risky because of the luchs.
In the mid-late game, as you lose conscripts, you will want to replace them with engineers, and spam them. Flamethrower engineers are once again good since they ignore OKW matrix skills.
Never underestimate the power of a quick T3 vs OKW. Infact, a quick t-34/76 or t-70 is incredibly good vs OKW, because you will need something to counter the luchs.
Why so many cons? They don't scale well into mid late game, you'll lose them no matter what.
4 cons are already heavy manpower drain, 5-6? Risky and not very cost effective agains equal skill opponents.
Better getting more flame engins, maxin, shock etc etc then transform into armor. |
/fixed4u
You still have two other players go Maxim and AT gun, and it's not like you can't go T2 after M3s either, also get Guards if necessary. |
Maybe have two players go M3s to get advantage early game, then swarm the field with T-34, mines and demos, then call in? That's the only solid way i can think of  . |
http://en.wikipedia.org/wiki/Equipment_losses_in_World_War_II
In WW2 the soviets lost a total of 1235 IS-2 tanks against the german army. In just about 1 year in Service. So i dont think that the IS-2 was THAT godlike many seem to believe.
Those numbers doesn't mean much if we're only talking about tank vs tank here.
In WW2 most of the Soviet tank losses was due to Anti-tank gun and Panzerschreck etc, not by German armor. |
OKW is fine, have they most expensive tanks, the most expensive artillery and don't have early panzerfaust, 66% fuel and 80% ammo can't reinforce points so why need to be nerfed? 
Expensive yes, but those units can take an incredible amount of damage and still survive, then no need for them to build more, which mean more ammo and fuel are not needed.
Also, how can a faction have the most survivable units AND the most potent vets as well? The combination is just stupid. |
In 2vs2, 3vs3 and 4vs4 as Soviet, I think a new player in COH2 would be more comfortable with something like maybe 3 cons start and then T2, Maxim, mortal, AT gun, call in tanks or T3/T4 if you have the advantage. Soviet mainline infantry can't match Axis one so you have to rely more on support weapons and call in. Late game get Katyusha to counter the blob.
Oh and COH2 is very different from COH1. In COH1 you can counter the heaviest armors with just rifles and AT gun but in COH 2 tanks are more formidable, AT guns shoot much slower, and Con's AT nade is not very reliable against vetted tanks. So tanks of your own is pretty much required. |
>About this ceasefire...
About the ceasefire the idea is simple. Stop war, and make this conflict solved by diplomacy. No1 attacks each other in that time. As i said, Ukrainian government gave special status to Donbass region witch made them almost the same to autonomous republic in Ukraine. Also, there were fake referendum witch wasnt approved even by Russia. Maybe there is some percentage of people who wants to withdraw from the Ukraine, but the others - not. Not the guns must make a decision in 21th century. How do you know what people of that region really want? They become a hostages of well armed pro-russians forced. You are talking about things you are dont know. You never lived in my country, didnt talk with those ppl, you dont have relative and friends over there. The things you are talking about is totally shit. Starting from that "on of their first changed in constitution was about russian language - it was not allowed in Ukraine borders" - this sentence totally revealed that you know nothing about this conflict and the situation at all
P.S. And what about "Donbass" battalion? There is only solders from "Donbass", their commander from Donbass. They fight to free their land from terrorists. Why dont ask them.
Hm it's really hard to be sure who's right and who's wrong in this whole mess.
In my opinion Ukraine should just give up Donbass if that's what they want, the majority of the people there are Russian anyway and you can't really get it back anytime soon. Get away from the war as fast as possible and develop your new country's economy, so that ten years from now on they will have to envy your success  . |
Sorry, but based on my 1v1 experience I disagree.
T1 can be easily shut down by Luchs/ flack halftruck. Yes, you have early game advantage but if you have to completely dominate OKW player to come on top. If you don't he will punish you heavily. For me it's very high risk - moderate reward scenario.
Flack truck will cut you off from a part of the map and force you to fight around it and you aren't always able to destroy it with ZiS gun. When is heavily protected you'll have to wait for tanks.
Also every time you won't achieve squad wipe it's a loss as at some point OKW will reach Vet5.
He already said he wouldn't go T1 as Soviet in 1vs1:
Wrote by Ciez:
I doubt I'd open this way in the current 1v1 meta, because the 251 flak is so strong against T1 openings, however I almost always open this way in 2v2s, and have my USF partner get Capt. Capt tech utterly dominates OKW Mech openers. In my opinion it is better to open 3-4 Cons into T2 as Soviet vs OKW in 1v1. |