Speaking of sitting on tanks... wasn't there gonna be inf riding tanks in WFA? I thought I heard something about that. It got cut. When I hopped into alpha you could garrison soviet tanks, but the animation didn't quite work. Might see it later on though. |
Are.. are you asking for them to autofire like mortars? Because they already do that. |
You guys are really arguing about minor details here. The point remains that the Pack howi is significantly worse the leif ESPECIALLY when considering cost. |
An incredibly expensive 9CP Doctrinal Artillery unit? "doesn't exactly fill the same role" is putting it really fucking lightly.
You are thinking of the M7 priest. He is talking about the M8 Scott. |
Good thing USA has the pretty great M8 Howitzer to make up for how shit this thing is. Though I do realize that a fuel costing, later game unit doesn't exactly fill the same role. The Scott is good at what it does, but it's not really a bombardment unit. It's great at doing consistant indirect damage, but if you want to really punish a enemy who's playing heavily defensive it just doesn't do the type of damage you need. Especially against the okw medic trucks the US needs a non-doc area bombardment weapon. |
The 75mm is worse than a mortar and the OKW field gun is borderline OP, even though it's cheaper. The field guns are pretty fubar right now.
The only way to make the USF gun worth anything at all is to get vet and white phosphorous barrage a blob. Even then, the actual AoE is inaccurate and small. The OKW gun really makes the pack howitzer look bad. It does pretty much the same damage, fires twice as fast, and is good vs tank without vet all for a cheaper cost. |
The US pack howitzer is perhaps one of the most underperforming units currently in the game. It comes at a whopping 480mp(the most expensive non-emplacement infantry unit, but it's effectiveness is barely any better then the 280mp mortars. It has pretty good accuracy and has marginally better AoE other mortars, but it has a slow rate of fire. It by far is nowhere near worth double the price of a standard mortar.
This is bad because this unit should be very important for the US who has no good non-doctrinal bambardment unit. They lack the rocket artillery of the other factions and are forced to make up for it with call-in artillery from the Major and doctrinal choices, but these fall short since they are heavily munition dependent and can't be used within the fog of war. The Pack Howitzer should be helping to fill in this role, but it's bombardment isn't very good due to low AoE. It noticably has a large explosion effect that isn't present in auto-fire. Perhaps giving it a higher AoE when using barrage might give this unit the effectiveness it needs to be useful within US builds. |
If only Relic would briefly explain why we keep getting duplicate strikes/skins/commanders... It actually makes a bit of sense for bullitins since the effects of duplicates stack, But it also assures that you will never get the commanders you want no matter how long you play. |
I just agree with the volks, why the fuck would i need winter gear in the midle of the summer?, sepperate them at least, 60 the schreck 40 the gear... schrecks aren't worth 60 munis. They actually cost a bit more but you get a discount since they are always bundled with something, a bit like the dual t34-85 call in. For comparison bazookas are 60, but significantly worse. |
Why is it even a problem if they two shot a OKW building? If you have a building that far out that penals can get that close the player should be punished anyway. They are anti anti building unit. |