In theory you can place them with higher axis army strengths but is there an actual way to? |
So Relic releases a mediocre expansion, overcharges for it, and people are pissed that it gets an 8.2? |
1. Play Soviets
2. Have your teammates play Soviets
3. Enjoy a balanced and fair (albeit cheesy) game
No really, I just started playing as Soviets and I can suddenly win team games. We had a KT ravaging out base in a seemingly lost game and I popped an IS2 behind it (we still had 50/50 map control but we were losing all over) and some other Soviet shit and we brought it back. I just played a game of Ettlebruck Station and the Soviet support weapons went toe to toe with the Axis ones for a bloody meatgrinder. I shudder at the thought of my riflesquads just melting in CQB against the Axis hordes but stout shock troops and cheap maxims saved the day.
How about that ZiS 3? 57mm is useless against infantry and meh against tanks but in CQB, it's just as good against tanks and fucks infantry up! I didn't even build any tanks but my teammates did and their tanks strangely didn't melt. How about those penals with the flamer? Rifle flamer blows up all the time. Penals kick ass.
Just play Soviets |
What the fuck happened? It was fixed until AA |
The problem is axis can hold 20% of the map, throw down a fuel cache, and lock down with mgs. You cannot break the last bastion of axis, especially not above 1v1! |
I bought AA yesterday (no Fox company albeit idc, they seem OP) and I don't think it's worth it. It's not bad but it's not really good either
1. The missions are all the same--Relic is being dishonest by saying there's a high replayability and totally new play experiences. Technically it's true but we all know it's the same maps and the same basic principle every time you play it. The only difference is that the order you play the missions is what determines which are difficult and which are easy.
2. It's too easy to exploit. Just position your other 2 companies to kill retreats. And the in game ai is fairly and predictably unintelligent. It's easy to just setup a position, bring in the blob, then bring in the sherman blob, then gg.
3. There's not much sense to the campaign map either. It looks like you're an armchair general or something, but really you're just moving the companies around the map with relative impunity. The AI doesn't move or attack and there's no pressure to do anything really. You're just moving units to different positions based on which you feel like playing first. It's like the same candy bar in a different wrapper. Superficially new. The same shit really.
4. The immersion is meh. I am absolutely aware it is not a literal recreation of the BotB and I applaud them for this design. But I feel they executed poorly. I was hoping at least that the general idea of Americans hanging on by the skin of their teeth in defense and launching counterattacks here and there would be abstracted. But we're really just running around the Ardennes doing glorified skirmish maps.
5. It is better than a static/linear campaign. The ability to alter which missions are difficult is very nice and very much does add to replayablility (it's just that it doesn't add nearly as much as advertised or implied)
6. The cutscenes and characters are pretty cliche.
7. The new USF units are well thought out and very well round out the faction.
8. A few of the missions, the more scripted ones that is, are actually really cool, or would be if they were longer/more developed.
9. Quite a few maps are very similar to each other....too similar.
10. It's worth 20 bucks. At 20 bucks I'd give it an 8.5. It's 40 bucks. 6/10
Well let's hope they'll shift to balancing the game as promised. |
I messed up buying it. It's 10 hours of entertainment for 40 bucks. The replayability is meh because it's the same missions over and over again, with just slightly different twists depending on the order played
(40 bucks of the good stuff will buy you the same 10 hours of entertainment I might add) |
I'm playing standard difficulty and it's just blob until you can have 2 blobs, then send in a ton of tanks and own them
Mech company is boss. Just spam Cav rifles, leave them in their HT, and wait for tanks, then spam that call in too
It's silly
I wish they would add some of these units to MP. Cav rifles would fit very well into the USF late early game/early mid game |
Well let's see here
Obers beat all USF infantry under all circumstances 1 on 1 (minus maybe a few rare ones with vet paras or vet rifles against unvet Obers).
So, just spam the hell out of obers really. Also use a combination of vehicles and infantry so he has to split between zooks and BAR/lmg |
Why are the pathfinding and squad mechanics so terrible in AA? |